Abstract
Playing games is an important voluntary activity that promotes cognitive, social and emotional development. In addition to traditional games, the advent of new technologies has favored an explosion of computer games, very popular among children. Against this background, the authors report their investigation regarding the effect of gaming activities on the cognitive performances of 7-11 years old children. The aim of the research was to analyze if both computer and traditional games had a positive influence on cognitive performance in childhood. 67 students participated in the study. The BVN 5-11 neuro-psychological test battery and an experimental questionnaire to detect the using habits of boards and technological games were used. Our findings highlighted that both the traditional and technological stimulation resulted effective in improving the cognitive performances of children.
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Cecilia, M.R., Di Giacomo, D., Vittorini, P. (2015). Influence of Gaming Activities on Cognitive Performances. In: Mascio, T., Gennari, R., Vittorini, P., De la Prieta, F. (eds) Methodologies and Intelligent Systems for Technology Enhanced Learning. Advances in Intelligent Systems and Computing, vol 374. Springer, Cham. https://doi.org/10.1007/978-3-319-19632-9_9
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DOI: https://doi.org/10.1007/978-3-319-19632-9_9
Publisher Name: Springer, Cham
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