Skip to main content

Abstract

Hierarchy can be reinvented through a contribution-based “points system,” linked specifically to how each employee impacts the company’s results. This means that anyone can earn more money than their boss and earn equity linked directly to his or her individual and collective contributions. Doesn’t this sound interesting? This is being followed today in an organization that we will go into details shortly, but this comes with a warning. The game work well for a small organization and the individuals have been taught the rules of the game clearly from outset. Replicating this in a larger setup has to be planned differently and with slightly different rules.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 49.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 49.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Drucker, Peter. Post Capitalist Society. s.l.: HarperBusiness, 1994

    Google Scholar 

Further Reading

Download references

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2015 Springer International Publishing Switzerland

About this chapter

Cite this chapter

Prakash, E.C., Rao, M. (2015). Gamification in Enterprise: A Case Study. In: Transforming Learning and IT Management through Gamification. International Series on Computer Entertainment and Media Technology. Springer, Cham. https://doi.org/10.1007/978-3-319-18699-3_6

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-18699-3_6

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-18698-6

  • Online ISBN: 978-3-319-18699-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics