Skip to main content

Characters

  • Chapter
  • First Online:
  • 6297 Accesses

Abstract

The aims of this chapter are:

  • To extend the ideas about characters introduced in earlier chapters.

  • To demonstrate that this enables us to solve a whole new range of problems in a satisfactory way.

These metaphysics of magicians, And necromantic books are heavenly; Lines, circles, letters and characters.

Christopher Marlowe, The Tragical History of Doctor Faustus

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   64.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Ian Chivers .

Rights and permissions

Reprints and permissions

Copyright information

© 2015 Springer International Publishing Switzerland

About this chapter

Cite this chapter

Chivers, I., Sleightholme, J. (2015). Characters. In: Introduction to Programming with Fortran. Springer, Cham. https://doi.org/10.1007/978-3-319-17701-4_14

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-17701-4_14

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-17700-7

  • Online ISBN: 978-3-319-17701-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics