Abstract
This paper presents a methodology and a prototypic software implementation of a simple system supporting resource management training for crisis managers. The application that is presented supports the execution and assessment of a desktop training for decision makers on a tactical and strategic level. It introduces elements of turn-based strategic “serious gaming”, with a possibility to roll back in time and re-try new decision paths, while keeping the graphical user interface as simple as possible. Consequently, the development efforts concentrated on: (1) formulating and executing crisis management decisions; (2) assuring responses of all simulated entities adhere to natural laws of the real world; and (3) analyzing progress and final results of the training exercise. The paper presents the lessons learned and discusses the transferability and extensibility of the proposed solution beyond the initial scenario involving accidental release of toxic gas in an urban area in Israel.
Chapter PDF
Similar content being viewed by others
References
Hawe, G.I., Coates, G., Wilson, D.T., Crouch, R.S.: Agent-based simulation for large-scale emergency response: A survey of usage and implementation. ACM Computing Surveys (CSUR) 45(1), 8 (2012)
Dihe, P., Denzer, R., Polese, M., Heikkilä, A.-M., Havlik, D., Sautter, J., Hell, Th., Schlobinski, S.: An architecture for integrated crisis management simulation. In: 20th International Congress on Modelling and Simulation, Adelaide, Australia (December 2013)
Dihe, P., et al.: CRISMA framework architecture v2. Project report (2014), http://www.crismaproject.eu/deliverables/CRISMA_D322_public.pdf
CRISMA consortium (2013), http://www.crismaproject.eu/usecases.htm
Sterling, L., Taveter, K.: The Art of Agent-Oriented Modeling. MIT Press, Cambridge (2009)
Miller, T., Lu, B., Sterling, L., Beydoun, G., Taveter, K.: Requirements Elicitation and Specification Using the Agent Paradigm: The Case Study of an Aircraft Turnaround Simulator. IEEE Transactions on Software Engineering 40(10), 1007–1024 (2014)
Dignum, F.: Agents for games and simulations. Autonomous Agents and Multi-Agent Systems 24(2), 217–220 (2012)
Gentile, M., La Guardia, D., Dal Grande, V., Ottaviano, S., Allegra, M.: An Agent Based Approach to designing Serious Game: the PNPV case study. International Journal of Serious Games 2(1) (2014)
Havlik, D., Dihé, P., Frings, S., Steinnocher, K., Aubrecht, C. (eds.): Catalogue of CRISMA applications, framework building block specifications and software implementations. CRISMA consortium (2015), https://crisma-cat.ait.ac.at/content/crisma-catalogue-book
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2015 IFIP International Federation for Information Processing
About this paper
Cite this paper
Havlik, D. et al. (2015). Training Support for Crisis Managers with Elements of Serious Gaming. In: Denzer, R., Argent, R.M., Schimak, G., Hřebíček, J. (eds) Environmental Software Systems. Infrastructures, Services and Applications. ISESS 2015. IFIP Advances in Information and Communication Technology, vol 448. Springer, Cham. https://doi.org/10.1007/978-3-319-15994-2_21
Download citation
DOI: https://doi.org/10.1007/978-3-319-15994-2_21
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-15993-5
Online ISBN: 978-3-319-15994-2
eBook Packages: Computer ScienceComputer Science (R0)