Skip to main content

Student Exploration: App(Lying) Technology for Health Education and Promotion

  • Chapter
  • First Online:
The Impact of Pen and Touch Technology on Education

Abstract

Applications (Apps) provide unique opportunities to enhance learning and instruction. In this interactive teaching technique, students build a repository of health-related apps which can be easily integrated into existing health education lessons. APP(lying) Technology for Health Education and Promotion uses technology as an effective pedagogical strategy to engage learners in middle school through collegiate classroom settings. The activity is designed to build knowledge and skills for locating useful health-related apps in the Apple/Android market place. National Health Education Standards provide the base of the teaching technique. Although the content area of health will be utilized in this example, the methodology presented could easily be adapted to address multiple content specialties.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD 54.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Bielec, J. A. (2010). What’s in, what’s out. University Business, 12(8), 22–24.

    Google Scholar 

  2. Centers for Disease Control and Prevention. (2013). National health education standards. http://www.cdc.gov/healthyyouth/sher/standards/. Accessed 12 April 2014.

  3. Giest, E. (2011). The game changer: Using ipads in college teacher education classes. College Student Journal, 45(4), 758–768.

    Google Scholar 

  4. Manganello, J. (2007). Health literacy and adolescents: A framework and agenda for future research. Health Education Research, 23(5), 840–847.

    Article  Google Scholar 

  5. Gilbet, G., Sawyer, R., & McNeill, E. B. (2014). Health education: Creating strategies for school & community health (4th ed.). Jones & Bartlett Learning.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Leigh Szucs MEd, CHES .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2015 Springer International Publishing Switzerland

About this chapter

Cite this chapter

Szucs, L., McNeill, E., Wilson, K. (2015). Student Exploration: App(Lying) Technology for Health Education and Promotion. In: Hammond, T., Valentine, S., Adler, A., Payton, M. (eds) The Impact of Pen and Touch Technology on Education. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-15594-4_27

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-15594-4_27

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-15593-7

  • Online ISBN: 978-3-319-15594-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics