Abstract
This chapter describes one of the concerns differentiating business systems from other systems, the motivation concern. The chapter starts with the definition of motivation used in social sciences. The role of motivation as a production force is emphasized. Then, the business system perspective is taken. The aim is to build the motivation functionality into the system, prioritize certain activities, so that the internal and external system users may choose the activities leading to system goals. The business models usually have the CAN semantics, i.e., the transitions can happen. The motivation model extends the business system model with the WANT semantics, selecting wanted transitions in the transition set. Such a model of motivation is used to introduce the motivation aspects into business system models. An example of interactive modeling and simulation of a system with the motivation aspects illustrates the usability of the introduced piece of motivation modeling semantics.
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Problems
Problems
7.1
What is motivation of behavior?
7.2
Which elements of motivation may be captured by a protocol model?
7.3
Add a motivation model to the actor Product Manager of the Insurance Application presented in Chap. 4. Between the 1st and the 20th of December of the current year, the Product manager has to offer the insurance product to the market (the action Offer Product should be motivated).
7.4
Add a motivation model to the actor Client of the Insurance Application presented in Chap. 4.
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Roubtsova, E. (2016). Motivation Modeling for Interactive Simulation. In: Interactive Modeling and Simulation in Business System Design. Simulation Foundations, Methods and Applications. Springer, Cham. https://doi.org/10.1007/978-3-319-15102-1_7
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DOI: https://doi.org/10.1007/978-3-319-15102-1_7
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Publisher Name: Springer, Cham
Print ISBN: 978-3-319-15101-4
Online ISBN: 978-3-319-15102-1
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