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Sound Improves Player Performance in a Multiplayer Online Battle Arena Game

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Book cover Artificial Life and Computational Intelligence (ACALCI 2015)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 8955))

Abstract

Sound in video games is often used by developers to enhance the visual experience on screen. Despite its importance in creating presence and improving visual screen elements, sound also plays an important role in providing additional information to a player when completing various game tasks. This preliminary study focuses on the use of informative sound in the popular multiplayer online battle arena game, Dota 2. Our initial results indicate that team performance improves with the use of sound. However, mixed results with individual performances were measured, with some individual performances better with sound and some better without sound.

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© 2015 Springer International Publishing Switzerland

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Ng, P., Nesbitt, K., Blackmore, K. (2015). Sound Improves Player Performance in a Multiplayer Online Battle Arena Game. In: Chalup, S.K., Blair, A.D., Randall, M. (eds) Artificial Life and Computational Intelligence. ACALCI 2015. Lecture Notes in Computer Science(), vol 8955. Springer, Cham. https://doi.org/10.1007/978-3-319-14803-8_13

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  • DOI: https://doi.org/10.1007/978-3-319-14803-8_13

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-14802-1

  • Online ISBN: 978-3-319-14803-8

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