Ambient Influence for Promoting Balanced Participation in Group Brainstorming
- 799 Downloads
In this paper we present an ambient persuasive system designed to promote balanced participation during group brainstorming. The system gets information from participants’ attention behavior during a brainstorming session and provides visual messages for facilitating balanced participation. In the present study, we investigated the effect that using subtle visual animations and explaining to the users the meaning of the subtle message had on influencing group behavior. Objective measures from data acquired through depth sensors, and subjective responses to questionnaires on usefulness and perceived influence of the technology intervention were collected. The results suggest that the ambient system is better accepted when the persuasive message is expressed in a subtle manner and an explanation of the system’s persuasive strategy is provided.
Keywords:Ambient Influence Peripheral Displays Ambient Persuasive Systems Shared Displays Group Conversation
Unable to display preview. Download preview PDF.
- 1.DiMicco, J.M., Hollenbach, K.J., Pandolfo, A., Bender, W.: The impact of increased awareness while face-to-face. Human Computer Interaction 22, 47–96 (2007)Google Scholar
- 3.Schiavo, G., Cappelletti, A., Mencarini, E., Stock, O., Zancanaro, M.: Overt or Subtle? Supporting Group Conversations with Automatically Targeted Directives. In: Proc. of the 19th Int. Conf. on Intelligent User Interfaces. pp. 225–234. ACM, New York, USA (2014)Google Scholar
- 5.Rogers, Y., Hazlewood, W.R., Marshall, P., Dalton, N., Hertrich, S.: Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change?. In: Proc. of the 12th Int. Conf. on Ubiquitous Computing. ACM, New York, USA (2010)Google Scholar