Advertisement

Incorporating Values into the Design Process: The Case of E-Textbook Development for Estonia

  • Arman Arakelyan
  • Ilya ShmorgunEmail author
  • Sonia Sousa
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8699)

Abstract

The purpose of this paper is to illustrate how interaction designers can reflect on values in interactive artifacts through an adapted method of design space analysis. We claim that value inclusion can be analyzed and incorporated into the design through design spaces. The method we are in the process of developing and present in this paper allows us to critically evaluate existing artifacts. It also allows us to evaluate our design work on a formative basis. The formative evaluation approach enables us to reflect on whether the intended values are reflected in the design. In this paper we establish the role of values in design criticism and critical design and illustrate how values can be incorporated into both activities through the development and application of design spaces. We propose that the method developed and tested by us could be used by others for identifying, evaluating, documenting, and sharing design rationale.

Keywords

Value-based design Critical design Design criticism Design spaces Design rationale 

References

  1. 1.
    Bardzell, S., Bardzell, J., Forlizzi, J., Zimmerman, J., Antanitis, J.: Critical design and critical theory. In: Proceedings of the Designing Interactive Systems Conference on - DIS ’12, p. 288. ACM Press, New York (2012). http://dl.acm.org/citation.cfm?doid=2317956.2318001
  2. 2.
    Blevis, E.: Advancing Sustainable Interaction Design Two Perspectives on Material Effects. Design philosophy papers, pp. 1–19 (2006)Google Scholar
  3. 3.
    Blevis, E., Lim, Y.k., Roedl, D., Stolterman, E.: Using Design Critique as Research to Link Sustainability and Interactive Technologies, pp. 22–31 (2007)Google Scholar
  4. 4.
    Cockton, G.: A development framework for value-centred design. In: CHI ’05 Extended Abstracts on Human Factors in Computing Systems - CHI ’05, p. 1292. ACM Press, New York (2005). http://dl.acm.org/citation.cfm?id=1056899
  5. 5.
    Kolko, J.: Endless nights–learning from design studio critique. Interactions 18(2), 80–81 (2011). http://portal.acm.org/citation.cfm?doid=1925820.1925838
  6. 6.
    Lamas, D., Väljataga, T., Laanpere, M., Rogalevits, V., Arakelyan, A., Sousa, S., Shmorgun, I.: Foundations for the reconceptualization of the e-Textbook. In: Proceedings of the International Conference on e-Learning ICEL 2013, p. 510 (2013). http://connection.ebscohost.com/c/articles/88431552/foundations-reconceptualization-e-textbook
  7. 7.
    MacLean, A., Young, R.M., Bellotti, V., Moran, T.P.: Design space analysis: bridging from theory to practice via design rationale. In: Proceedings of Esprit ’91, pp. 720–730 (1991)Google Scholar
  8. 8.
    Sousa, S., Lamas, D., Shmorgun, I., Arakelyan, A.: A design space for trust enabling interaction design. In: Proceedings of the International Conference on Multimedia, Interaction, Design and Innovation MIDI 2014. ACM (2014)Google Scholar

Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  1. 1.Institute of InformaticsTallinn UniversityTallinnEstonia

Personalised recommendations