Abstract
Decentralised Community Energy Systems (dCES) are a type of SmartGrid in which a group of domestic residences form a common-pool resource for locally-generated and stored energy. In this paper, we argue that collective awareness is a pre-requisite for fair, sustainable and successful collective action in such systems, and that this awareness has to be shaped through affordances of the ‘human-infrastructure interface’. Using a multi-agent simulator, we describe the development of a serious game for dCES which includes such affordances, and report on some preliminary results of an observational evaluation. This platform will be used in future work to test the hypothesis that collective awareness can improve the chances of successful collective action in dCES.
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Bourazeri, A., Pitt, J. (2014). An Agent-Based Serious Game for Decentralised Community Energy Systems. In: Dam, H.K., Pitt, J., Xu, Y., Governatori, G., Ito, T. (eds) PRIMA 2014: Principles and Practice of Multi-Agent Systems. PRIMA 2014. Lecture Notes in Computer Science(), vol 8861. Springer, Cham. https://doi.org/10.1007/978-3-319-13191-7_20
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DOI: https://doi.org/10.1007/978-3-319-13191-7_20
Publisher Name: Springer, Cham
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