Abstract
In this paper we present our effort to combine an internally focalized narration with simple game mechanics using a silent narrative game in which player interaction possibilities are connected to the protagonist’s state of mind and changing along with it as the story progresses. A preliminary user study indicates that our game successfully delivered a story during the activity of playing.
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Wache, A., Bae, BC., Cheong, YG., Vella, D. (2014). Telling Stories via the Gameplay Reflecting a Player Character’s Inner States. In: Mitchell, A., Fernández-Vara, C., Thue, D. (eds) Interactive Storytelling. ICIDS 2014. Lecture Notes in Computer Science, vol 8832. Springer, Cham. https://doi.org/10.1007/978-3-319-12337-0_32
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DOI: https://doi.org/10.1007/978-3-319-12337-0_32
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-12336-3
Online ISBN: 978-3-319-12337-0
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