Skip to main content

Player-Specific Conflict Handling Ontology

  • Conference paper
  • First Online:
  • 1622 Accesses

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8605))

Abstract

This paper presents an ontology that leads the player of a serious game - regarding conflict handling - to the educative experience from which they will benefit the most. It provides a clearly defined tree of axioms that maps the player’s visually manifested affective cues and emotional stimuli from the serious game to conflict handling styles and proposes interventions. The importance of this ontology lies in the fact that it promotes natural interaction (non-invasive methods) and at the same time makes the game as player-specific as it can be for its educational goal. It is an ontology that can be adapted to different educational theories and serve various educational purposes.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

References

  1. Johnson, D.W., Johnson, R.T.: Conflict resolution and peer mediation programs in elementary and secondary schools: a review of the research. Rev. Educ. Res. 66(4), 459–506 (1996)

    Article  Google Scholar 

  2. Corti, K.: Games-based learning; a serious business application. Inf. Pixel Learn. 34(6), 1–20 (2006)

    Google Scholar 

  3. Laursen, B., Hafen, C.A.: Future directions in the study of close relationships: conflict is bad (except when it’s not). Soc. Dev. 19(4), 858–872 (2010)

    Article  Google Scholar 

  4. Jones, T.S.: Emotional communication in conflict. In: Eadie, W.F., Nelson, P.E. (eds.) The Language of Conflict and Resolution, pp. 81–104. Sage, Thousand Oaks (2001)

    Chapter  Google Scholar 

  5. Wang, N., Marsella, S.C.: Introducing EVG: an emotion evoking game. In: Gratch, J., Young, M., Aylett, R.S., Ballin, D., Olivier, P. (eds.) IVA 2006. LNCS (LNAI), vol. 4133, pp. 282–291. Springer, Heidelberg (2006)

    Chapter  Google Scholar 

  6. Kaiser, S., Wehrle, T., Schmidt, S.: Emotional episodes, facial expressions, and reported feelings in human-computer interactions (1998)

    Google Scholar 

  7. Gruber, T.: Ontology. In: Liu, L., Özsu, M.T. (eds.) Encyclopedia of Database Systems, pp. 1963–1965. Springer, New York (2009)

    Google Scholar 

  8. Blake, R., Mouton, J.: The managerial grid: the key to leadership excellence. Gulf Publishing Company, Houston (1964)

    Google Scholar 

  9. Thomas, K.W.: Conflict and Conflict Management. Rand McNally College Pub. Co., Chicago (1976)

    Google Scholar 

  10. Thomas, K.W.: Conflict and conflict management: reflections and update. J. Organ. Behav. 13(3), 265–274 (2006)

    Article  Google Scholar 

  11. Rahim, A., Thomas, V.B.: Managing organizational conflict: a model for diagnosis and intervention. Psychol. Rep. 44(3c), 1323–1344 (1979)

    Article  Google Scholar 

  12. Rahim, M.A.: A measure of styles of handling interpersonal conflict. Acad. Manag. J. 26(2), 368–376 (1983)

    Article  Google Scholar 

  13. Rahim, M.A., Garrett, J.E., Buntzman, G.F.: Ethics of managing interpersonal conflict in organizations. J. Bus. Ethics 11(5), 423–432 (1992)

    Article  Google Scholar 

  14. Ting-Toomey, S.: A face negotiation theory. In: Kim, Y., Gudykunst, W. (eds.) Theory and Intercultural Communication, pp. 47–92. Sage, Beverly Hills (1988)

    Google Scholar 

  15. Khaledm, R., Ingram, G.: Tales from the front lines of a large-scale serious game project. In: CHI 2012, pp. 69–78 (2012)

    Google Scholar 

  16. Cacioppo, J.T., Uchino, B.N., Crites, S.L., Snydersmith, M.A., Smith, G., Berntson, G.G., Lang, P.J., et al.: Relationship between facial expressiveness and sympathetic activation in emotion: a critical review, with emphasis on modeling underlying mechanisms and individual differences. J. Pers. Soc. Psychol. 62(1), 110–128 (1992)

    Article  Google Scholar 

  17. Mehrabian, A.: Pleasure-arousal-dominance: a general framework for describing and measuring individual differences in temperament. Curr. Psychol. 14(4), 261–292 (1996)

    Article  MathSciNet  Google Scholar 

  18. Russell, J.A.: A circumplex model of affect. J. Pers. Soc. Psychol. 39(6), 1161–1178 (1980)

    Article  Google Scholar 

  19. Schlosberg, H.: Three dimensions of emotion. Psychol. Rev. 61(2), 81 (1954)

    Article  Google Scholar 

  20. Whissell, C.: The dictionary of affect in language. Emot. Theor. Res. Exper. 4(113–131), 94 (1989)

    Google Scholar 

  21. Russell, J.A., Lewicka, M., Niit, T.: A cross-cultural study of a circumplex model of affect. J. Pers. Soc. Psychol. 57(5), 848–856 (1989)

    Article  Google Scholar 

  22. Karpouzis, K., Caridakis, G., Kessous, L., Amir, N., Raouzaiou, A., Malatesta, L., Kollias, S.D.: Modeling naturalistic affective states via facial, vocal, and bodily expressions recognition. In: Huang, T.S., Nijholt, A., Pantic, M., Pentland, A. (eds.) ICMI/IJCAI Workshops 2007. LNCS (LNAI), vol. 4451, pp. 91–112. Springer, Heidelberg (2007)

    Chapter  Google Scholar 

  23. Caridakis, G., Raouzaiou, A., Bevacqua, E., Mancini, M., Karpouzis, K., Malatesta, L., Pelachaud, C.: Virtual agent multimodal mimicry of humans. Lang. Res. Eval. 41(3–4), 367–388 (2007)

    Article  Google Scholar 

  24. Caridakis, G., Tzouveli, P., Malatesta, L., Raouzaiou, A., Karpouzis, K., Kollias, S.: Affective e-learning system: analysis of learners state. In: Tzanavari, A., Tsapatsoulis, N. (eds.) Affective, Interactive, and Cognitive Methods for E-Learning Design: Creating an Optimal Education Experience, p. 275. IGI Global, Hershey (2009)

    Google Scholar 

  25. Conflict Management Styles Quiz. http://www.ncsu.edu/grad/preparing-future-leaders/docs/conflict-management-styles-quiz.pdf

  26. Gross, J., John, O., Richards, J.: Berkeley expressivity questionnaire. Psychology 72, 435–448 (2000)

    Google Scholar 

  27. Deutsch, M.: The Resolution of Conflict: Constructive and Destructive Processes. Yale University Press, New Haven (1977)

    Google Scholar 

  28. Corcho, Ó., Fernández-López, M., Gómez-Pérez, A., López-Cima, A.: Building legal ontologies with METHONTOLOGY and WebODE. In: Benjamins, V., Casanovas, P., Breuker, J., Gangemi, A. (eds.) Law and the Semantic Web. LNCS (LNAI), vol. 3369, pp. 142–157. Springer, Heidelberg (2005)

    Chapter  Google Scholar 

  29. Knublauch, H., Fergerson, R.W., Noy, N.F., Musen, M.A.: The protégé OWL plugin: an open development environment for semantic web applications. In: McIlraith, S.A., Plexousakis, D., van Harmelen, F. (eds.) ISWC 2004. LNCS, vol. 3298, pp. 229–243. Springer, Heidelberg (2004)

    Chapter  Google Scholar 

  30. Asteriadis, S., Karpouzis, K., Kollias, S.: Feature extraction and selection for inferring user engagement in an HCI environment. In: Jacko, J.A. (ed.) HCI International 2009, Part I. LNCS, vol. 5610, pp. 22–29. Springer, Heidelberg (2009)

    Google Scholar 

  31. Oberle, D.: Semantic Management of Middleware. The Semantic Web and Beyond, vol. 1. Springer, New York (2006)

    Google Scholar 

  32. Gruninger, M., Lee, J.: Introduction – ontology: different ways of representing the same concept. Commun. ACM 45(2), 39–41 (2002)

    Article  Google Scholar 

  33. Bürger, T., Simperl, E.: Measuring the benefits of ontologies. In: Meersman, R., Tari, Z., Herrero, P. (eds.) OTM-WS 2008. LNCS, vol. 5333, pp. 584–594. Springer, Heidelberg (2008)

    Google Scholar 

  34. Yannakakis, G.N., Togelius, J.: Experience-driven procedural content generation. IEEE Trans. Affect. Comput. 2(3), 147–161 (2011)

    Article  Google Scholar 

Download references

Acknowledgements

This research was co-financed by the FP7 ICT project SIREN (project no: 258453) and by the European Union (European Social Fund ESF) and Greek national funds through the Operational Program “Education and Lifelong Learning” of the National Strategic Reference Framework (NSRF) Research Funding Program: “THALES. Investing in knowledge society through the European Social Fund”.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Charline Hondrou .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2014 Springer International Publishing Switzerland

About this paper

Cite this paper

Hondrou, C., Tsalapati, E., Raouzaiou, A., Karpouzis, K., Kollias, S. (2014). Player-Specific Conflict Handling Ontology. In: De Gloria, A. (eds) Games and Learning Alliance. GALA 2013. Lecture Notes in Computer Science(), vol 8605. Springer, Cham. https://doi.org/10.1007/978-3-319-12157-4_24

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-12157-4_24

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-12156-7

  • Online ISBN: 978-3-319-12157-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics