Abstract
Today Virtual Reality (VR) simulation technology is a well-known field of virtual training and engineering and widely applied in research and in the industry. Multi-domain VR simulation systems cover multiple technical and visual aspects not limited to a single task or domain. While current systems mostly neglect the rendering component and provide purely functional graphics and simple virtual environments, we present the concepts of eRobotics and matching system structures to combine complex simulations and realistic virtual environments in a holistic VR simulation system. These environments not only provide attractive visual presentations, they also help to realize close-to-reality testing of virtual prototypes and positively affect the accuracy and performance of simulated components like optical sensors.
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Hempe, N., Waspe, R., Rossmann, J. (2014). Combining Complex Simulations with Realistic Virtual Testing Environments – The eRobotics-Approach for Semantics-Based Multi-domain VR Simulation Systems. In: Brugali, D., Broenink, J.F., Kroeger, T., MacDonald, B.A. (eds) Simulation, Modeling, and Programming for Autonomous Robots. SIMPAR 2014. Lecture Notes in Computer Science(), vol 8810. Springer, Cham. https://doi.org/10.1007/978-3-319-11900-7_10
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DOI: https://doi.org/10.1007/978-3-319-11900-7_10
Publisher Name: Springer, Cham
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