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Implementation of Advanced Foreground Segmentation Algorithms GMM, ViBE and PBAS in FPGA and GPU – A Comparison

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Book cover Computer Vision and Graphics (ICCVG 2014)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 8671))

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Abstract

The article presents the results of implementing advanced foreground object segmentation algorithms: GMM (Gaussian Mixture Model), ViBE (Visual Background Extractor) and PBAS (Pixel-Based Adaptive Segmenter) on different hardware platforms: CPU, GPU and FPGA. The influence of the architecture on the segmentation accuracy and feasibility to perform real-time video stream processing was analysed. Also the limitations resulting from the specific features of GPU and FPGA were pointed out. Furthermore, the possible use of different platforms in advanced vision systems was discussed.

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© 2014 Springer International Publishing Switzerland

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Bulat, B., Kryjak, T., Gorgon, M. (2014). Implementation of Advanced Foreground Segmentation Algorithms GMM, ViBE and PBAS in FPGA and GPU – A Comparison. In: Chmielewski, L.J., Kozera, R., Shin, BS., Wojciechowski, K. (eds) Computer Vision and Graphics. ICCVG 2014. Lecture Notes in Computer Science, vol 8671. Springer, Cham. https://doi.org/10.1007/978-3-319-11331-9_16

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  • DOI: https://doi.org/10.1007/978-3-319-11331-9_16

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-11330-2

  • Online ISBN: 978-3-319-11331-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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