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Collaborative Visual Environments for Performing Arts

  • Sven Ubik
  • Jiri Navratil
  • Jiri Melnikov
  • Boncheol Goo
  • David Cuenca
  • Ivani Santana
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8683)

Abstract

Our objective was to verify whether modern computer network and audio-visual technologies can enable collaborative work of performing artists over large distances. Such collaborative environments would bring new opportunities for artists, audience and engineers. We describe our experience obtained during a three-continent cyber performance done during the 36th APAN meeting.

Keywords

cyber performance performing arts remote collaboration cultural exchange e-learning 

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References

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    Cruz-Neira, C., Sandin, D.J., DeFanti, T.A., Kenyon, R.V., Hart, J.C.: The CAVE: Audio Visual Experience Automatic Virtual Environment. CACM 35(6), 64 (1992), doi:10.1145/129888.129892CrossRefGoogle Scholar
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    Urban, O., Pinkas, M., Travnicek, Z., Ubik, S.: Notes from experimental work in HAMU (June 2012), http://perfmon.cesnet.cz/public/video/hamu_harp_flute
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    Drioli, C., Allocchio, C., Buso, N.: Networked Performances and Natural Interaction via LOLA: Low Latency High Quality A/V Streaming System. In: Nesi, P., Santucci, R. (eds.) ECLAP 2013. LNCS, vol. 7990, pp. 240–250. Springer, Heidelberg (2013)CrossRefGoogle Scholar
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    Ubik, S., Travnicek, Z., Zejdl, P., Halak, J.: Remote Access to 3D Models for Research, Engineering, and Art. IEEE Multimedia (October-December 2012)Google Scholar

Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Sven Ubik
    • 1
  • Jiri Navratil
    • 1
  • Jiri Melnikov
    • 1
  • Boncheol Goo
    • 1
  • David Cuenca
    • 1
  • Ivani Santana
    • 1
  1. 1.CESNET, KAIST, i2CATUniversidade Federal da BahiaBrazil

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