Abstract
This paper presents a novel tangible interaction system called BlowBrush that enables people to create leaf collage paintings on a digital canvas by blowing at a toy windmill. We couple the metaphorical mapping between wind and blow to facilitate the interaction that uses digital leaf inks for drawing. The windmill-shape device functions as a brush that transforms users’ blowing and grasping actions into painting commands. Four kinds of digital leaf inks can be used alternately via swapping the physical RFID sheets. Uses manipulate the tangible brush and inks to compose a digital leaf collage intuitively as well as artists. We carefully review the related literature of tangible interaction and abstract the critical criteria as our design guideline. In the end of this paper, we conduct the comparative evaluation to assess the effectiveness between BlowBrush, TouchBrush, and MouseBrush based on the criteria.
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Shen, Y.T., Lu, P.W. (2014). BlowBrush: A Design of Tangible Painting System Using Blowing Action. In: Streitz, N., Markopoulos, P. (eds) Distributed, Ambient, and Pervasive Interactions. DAPI 2014. Lecture Notes in Computer Science, vol 8530. Springer, Cham. https://doi.org/10.1007/978-3-319-07788-8_18
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DOI: https://doi.org/10.1007/978-3-319-07788-8_18
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