Food Practice Shooter: A Serious Game with a Real-World Interface for Nutrition and Dietary Education

  • Yuichi Bannai
  • Takayuki Kosaka
  • Naomi Aiba
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8521)


Along with the recent increase in the diversity of food options especially soft foods, problems of unbalanced eaters and insufficient chewing have gained notice. Games, which many children are enthusiastic about, may provide an opportunity to encourage children to voluntarily consume disliked foods. In this paper, we describe Food Practice Shooter, a serious game with a physical interface and public gameplay that presents food consumption as a win condition. This game can be used for dietary education to induce balanced eating behavior and sufficient chewing in children.


Serious Game Nutrition Dietary Education Chewing Public Gameplay Smile 


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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Yuichi Bannai
    • 1
  • Takayuki Kosaka
    • 1
  • Naomi Aiba
    • 2
  1. 1.Department of Information MediaKanagawa Institute of TechnologyJapan
  2. 2.Department of Nutrition and Life ScienceKanagawa Institute of TechnologyJapan

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