Abstract
This paper analyses the use of augmented reality in advanced project-based training in design. Our study considers how augmented environments can contribute to this type of group training: what types of interaction spaces constitute these new learning environments and how are these spaces constructed so as to promote collective reflection?
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Ben Rajeb, S., Leclercq, P. (2014). Spatial Augmented Reality in Collaborative Design Training: Articulation between I-Space, We-Space and Space-Between. In: Shumaker, R., Lackey, S. (eds) Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality. VAMR 2014. Lecture Notes in Computer Science, vol 8526. Springer, Cham. https://doi.org/10.1007/978-3-319-07464-1_32
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DOI: https://doi.org/10.1007/978-3-319-07464-1_32
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