Abstract
The merge of the Web of People and the Internet of Things leads to a shift from technology-push product or system oriented design to data-driven service centric design. The growth and development of social computing have dramatically increased the complexity but also offer new opportunities and solutions in the societal context. We look into the challenges in designing for social interaction in public spaces, in particular in cities and professional environments. With several examples in designing interactive public installations, we present the design techniques and practices used in these examples, as well as the evaluation methods that have been found to be useful in evaluating the user experience such as social connectedness and inclusion.
Chapter PDF
Similar content being viewed by others
Keywords
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
References
Erickson, T.: Social Computing. In: The Encyclopedia of Human-Computer Interaction, 2nd edn. (2013)
Bartneck, C., Hu, J., Salem, B., Cristescu, R., Rauterberg, M.: Applying Virtual and Augmented Reality in Cultural Computing. IJVR 7, 11–18 (2008)
Hu, J., Wang, F., Funk, M., Frens, J., Zhang, Y., van Boheemen, T., et al.: Paticipatory Public Media Arts for Social Creativity. Presented at the Culture and Computing 2013, Kyoto, Japan (2013)
Wang, F., Hu, J., Rauterberg, M.: New Carriers, Media and Forms of Public Digital Arts. In: Culture and Computing, pp. 83–93 (2012)
Brenny, S., Hu, J.: Social Connectedness and Inclusion by Digital Augmentation in Public Spaces. In: 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), Wuxi, China, pp. 108–118 (2013)
Le, D., Funk, M., Hu, J.: Blobulous: Computers As Social Actors. In: Experiencing Interactivity in Public Spaces (EIPS), CHI 2013, Paris, pp. 62–66 (2013)
Funk, M., Le, D., Hu, J.: Feel Connected with Social Actors in Public Spaces. In: Workshop on Computers As Social Actors, co-located with 13th International Conference on Intelligent Virtual Agents (IVA 2013), pp. 21–33 (2013)
Elfferich, T.: Design for Social Interaction in Public Spaces. Department of Industrial Design, Eindhoven University of Technology, Report M11 (2013)
Arslan, Y.: Flink!, Department of Industrial Design, Eindhoven University of Technology, Report M11 (2013)
Hu, J., Le, D., Funk, M., Wang, F., Rauterberg, M.: Attractiveness of an Interactive Public Art Installation. In: Streitz, N., Stephanidis, C. (eds.) DAPI 2013. LNCS, vol. 8028, pp. 430–438. Springer, Heidelberg (2013)
Gu, J.: Oeco. Office Ecosystem, Department of Industrial Design, Eindhoven University of Technology, Report M11 (2013)
Janmaat, J.: How to stimulate soicial interaction within a working area. Department of Industrial Design, Eindhoven University of Technology, Report B32 (2013)
Gu, J., Zhang, Y., Hu, J.: Lighting and Sound Installation for Elderly with Dementia. In: International Conference on Culture and Computing, Kyoto, Japan, pp. 169–170 (2013)
Frens, J., Funk, M., Hu, J., Zhang, S., Kang, K., Wang, F.: Exploring the Concept of Interactive Patina of Culture. In: 8th International Conference on Design and Semantics of Form and Movement (DeSForM 2013), Wuxi, China, pp. 211–214 (2013)
Hu, J.: Design of a distributed architecture for enriching media experience in home theaters (2006)
Hu, J., Bartneck, C., Salem, B., Rauterberg, M.: ALICE’s adventures in cultural computing. International Journal of Arts and Technology 1, 102–118 (2008)
Zhang, Y., Gu, J., Hu, J., Frens, J., Funk, M., Kang, K., et al.: Learning from Traditional Dynamic Arts: Elements for Interaction Design. In: International Conference on Culture and Computing, Kyoto, Japan, pp. 165–166 (2013)
Zhang, Y., Frens, J., Funk, M., Hu, J., Rauterberg, M.: Scripting Interactive Art Installations in Public Spaces. In: 16th International Conference on Human-Computer Interaction, Creta Maris, Heraklion, Crete, Greece (2014)
Frens, J.: Cardboard modeling studio: a designerly exploration tool for rich and embodied interaction. In: Proceedings of the Fifth International Conference on Tangible, Embedded, and Embodied Interaction, pp. 365–368 (2011)
Frens, J., Djajadiningrat, J., Overbeeke, C.: Form, interaction and function, an exploratorium for interactive products. In: Proc. of Asian Design Conference (2003)
Hu, J., Feijs, L.M.: An Adaptive Architecture for Presenting Interactive Media Onto Distributed Interfaces. In: Applied Informatics, pp. 899–904 (2003)
Hu, J., Ross, P., Feijs, L., Qian, Y.: UML in Action: Integrating Formal Methods in Industrial Design Education. In: Hui, K.-c., Pan, Z., Chung, R.C.-k., Wang, C.C.L., Jin, X., Göbel, S., Li, E.C.-L. (eds.) EDUTAINMENT 2007. LNCS, vol. 4469, pp. 489–498. Springer, Heidelberg (2007)
Bojic, M., Goulati, A., Szostak, D., Markopoulos, P.: On the effect of visual refinement upon user feedback in the context of video prototyping. In: Proceedings of the 29th ACM International Conference on Design of Communication, pp. 115–118 (2011)
Yukawa, J.: Co-reflection in online learning: Collaborative critical thinking as narrative. International Journal of Computer-Supported Collaborative Learning 1, 203–228 (2006)
Tomico, O., Frens, J.W., Overbeeke, C.: Co-reflection: user involvement for highly dynamic design processes. In: CHI 2009 Extended Abstracts on Human Factors in Computing Systems, pp. 2695–2698 (2009)
Lee, R.M., Draper, M., Lee, S.: Social connectedness, dysfunctional interpersonal behaviors, and psychological distress: Testing a mediator model. Journal of Counseling Psychology 48, 310 (2001)
Lee, R.M., Robbins, S.B.: Measuring belongingness: The Social Connectedness and the Social Assurance scales. Journal of Counseling Psychology 42, 232 (1995)
Mashek, D., Cannaday, L.W., Tangney, J.P.: Inclusion of community in self scale: A single: item pictorial measure of community connectedness. Journal of Community Psychology 35, 257–275 (2007)
User Interface Design GmbH, AttrakDiff Tool to measure the perceived attractiveness of interactive products based on hedonic and pragmatic quality, ed (2012), http://www.attrakdiff.de/en/Home/
Yarosh, S., Markopoulos, P.: Design of an instrument for the evaluation of communication technologies with children. In: Proceedings of the 9th International Conference on Interaction Design and Children, pp. 266–269 (2010)
Yarosh, S., Markopoulos, P., Abowd, G.D.: Towards a Questionnaire for Measuring Affective Benefits and Costs of Communication Technologies. In: CSCW 2014, Baltimore, Maryland, USA (2014)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2014 Springer International Publishing Switzerland
About this paper
Cite this paper
Hu, J., Frens, J., Funk, M., Wang, F., Zhang, Y. (2014). Design for Social Interaction in Public Spaces. In: Rau, P.L.P. (eds) Cross-Cultural Design. CCD 2014. Lecture Notes in Computer Science, vol 8528. Springer, Cham. https://doi.org/10.1007/978-3-319-07308-8_28
Download citation
DOI: https://doi.org/10.1007/978-3-319-07308-8_28
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-07307-1
Online ISBN: 978-3-319-07308-8
eBook Packages: Computer ScienceComputer Science (R0)