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User Interfaces of Mobile Exergames

  • Tim Dutz
  • Sandro Hardy
  • Martin Knöll
  • Stefan Göbel
  • Ralf Steinmetz
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8512)

Abstract

Exergames are video games that require the player to be physically active. They can be roughly grouped into two categories, namely indoor exergames that are usually being played in the confines of one’s living room, and mobile exergames, which run on a user’s smartphone and can be played outside. While indoor exergames have been able to establish themselves as a popular type of video game, mobile exergames are still far and few between. An explanation for this phenomenon may lie in the difficulty of designing user interfaces for mobile exergames. This contribution analyzes the user interfaces of various existing mobile exergames and fitness applications, and proposes a methodology for the creation of such games.

Keywords

Serious Games Exergames Mobile Games User Interfaces 

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Copyright information

© Springer International Publishing Switzerland 2014

Authors and Affiliations

  • Tim Dutz
    • 1
  • Sandro Hardy
    • 1
  • Martin Knöll
    • 2
  • Stefan Göbel
    • 1
  • Ralf Steinmetz
    • 1
  1. 1.Multimedia Communications LabTechnische UniversitaetDarmstadtGermany
  2. 2.Department of ArchitectureTechnische UniversitaetDarmstadtGermany

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