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How Computer Games Can Improve Your Health and Fitness

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Games for Training, Education, Health and Sports (GameDays 2014)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8395))

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Abstract

Serious games became an object of research and development in the last decade. Using computer game technology for serious applications can be very beneficial for a variety of applications. In particular when it is about motivating people through gaming mechanisms, there is a great potential to use gaming technology and the psychological mechanisms that attract people to games for making them do activities that would otherwise either be not done or at least with much less enthusiasm. One such application is personal fitness. So called exergames aim at wrapping physical exercises into computer games. They range from rehabilitation programs to workout programs mimicking a personal trainer.

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Malaka, R. (2014). How Computer Games Can Improve Your Health and Fitness. In: Göbel, S., Wiemeyer, J. (eds) Games for Training, Education, Health and Sports. GameDays 2014. Lecture Notes in Computer Science, vol 8395. Springer, Cham. https://doi.org/10.1007/978-3-319-05972-3_1

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  • DOI: https://doi.org/10.1007/978-3-319-05972-3_1

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-05971-6

  • Online ISBN: 978-3-319-05972-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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