Abstract
Locative games are being used increasingly in larger scale to support the learning process. We are working on a specific subclass of such games, whose main focus is the learning support necessary for the development of decision-making skills. As purpose, we are building the project Clic&Ação-ARLA. This paper presents the conception of an extension of the aforementioned facing Authoring and Realization of Locative Adventures with a focus on decision-making skills development.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsPreview
Unable to display preview. Download preview PDF.
References
Aris.: ARIS – The Manual (January 2013), http://three.umfglobal.org/resources/1857/ARIS-themanual.pdf
Caird-Daley, A., Dawson, B., Ciereszko, R., Osborne, B., Parker, I.: Training Decision Making Using Serious Games: Requirements Analysis for Decision Making. In: Human Factors Integration Defence Technology Centre, UK (2009)
Choek, D.A., Goh, H.K., Liu, W., Farbiz, F., Fong, W.S., Teo, S.L., Li, Y., Yung, X.: Human Pacman: a mobile, wide-area entertainment system based on physical, social. Personal and Ubiquitous Computing 8, 71–81 (2004)
Gee, J.P.: What Video Games Have To Teach Us About Learning and Literacy. Palgrave Macmillan, New York (2003)
Gutirrez, L., Nikolaidis, I., Stroulia, E., Gouglas, S., Rockwekk, G., Boechler, P., Carbonaro, M., King, S.: fAR-PLAY: A framework to develop Augmented/Alternate Reality Games. In: IEEE PERCOM, pp. 21–25 (2011)
Klien, G., Orasanu, J., Calderwood, R., Zsambok, C.E.: Decision Making in Action: Models and Methods. Ablex Publishing Co., Norwood (1993)
March, J.G.: A Primer on Decision Making: How Decisions Happen, NY (1994)
Prasolova-Forlanf, E., Fominykh, M., Darisiro, R., Morch, A.I.: Training Cultural Awareness in Military Operation. In: The 46th HICSS, Wailea, HI, USA, January 7–10, pp. 903–912. IEEE (2013)
Santos, L.O., Rafalski, J.P., Menezes, C.S.: A Game Engine for Pedagogical Locative Adventures in Augmented Reality. In: SBIE, pp. 396–405 (2013)
Morati Junior, R.G., Berger, A.P., Tavares, O.L.: Menezes. C.: Alice in Labyrinth of Decisions: a game to exercise decision-making and planning. RENOTE, Journal New Technologies in Education 10, 60–69 (2012)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2014 Springer International Publishing Switzerland
About this paper
Cite this paper
Morati Junior, R.G., de Lira Tavares, O., de Menezes, C.S. (2014). Authoring Environment for Location Decision Games for Decision-Making Skills Development. In: Rocha, Á., Correia, A., Tan, F., Stroetmann, K. (eds) New Perspectives in Information Systems and Technologies, Volume 2. Advances in Intelligent Systems and Computing, vol 276. Springer, Cham. https://doi.org/10.1007/978-3-319-05948-8_45
Download citation
DOI: https://doi.org/10.1007/978-3-319-05948-8_45
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-05947-1
Online ISBN: 978-3-319-05948-8
eBook Packages: EngineeringEngineering (R0)