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About Experience and Emergence - A Framework for Decentralized Interactive Play Environments

  • Pepijn Rijnbout
  • Linda de Valk
  • Arnold Vermeeren
  • Tilde Bekker
  • Mark de Graaf
  • Ben Schouten
  • Berry Eggen
Conference paper
Part of the Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering book series (LNICST, volume 124)

Abstract

Play is an unpredictable and fascinating activity. Its qualities can serve as an inspiration for design. In designing for play, we focus on play environments with players and multiple interactive objects. The current understanding of how to design these objects and interaction opportunities to create meaningful interactions and engaging user experiences is limited. In this paper we introduce a framework focusing on the development of decentralized interactive play environments for emergent play. This framework combines knowledge from different fields including play, user experience, emergent behavior and interactions. Two case studies demonstrate its use as a tool for analysis.

Keywords

Framework open-ended play emergence user experience interactions 

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Copyright information

© ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering 2013

Authors and Affiliations

  • Pepijn Rijnbout
    • 1
  • Linda de Valk
    • 1
  • Arnold Vermeeren
    • 2
  • Tilde Bekker
    • 1
  • Mark de Graaf
    • 1
  • Ben Schouten
    • 1
  • Berry Eggen
    • 1
  1. 1.Department of Industrial DesignEindhoven University of TechnologyEindhovenThe Netherlands
  2. 2.Dept. of Industrial Design EngineeringTU DelftDelftThe Netherlands

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