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Planning Poker

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Software Project Effort Estimation
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Abstract

Planning Poker represents expert-based estimation with a structured group consensus approach. The method originates from agile software development where it was created in order to provide a lightweight approach for estimating software development interactions and planning the scope of software releases. Unlike other alternative expert-based methods, Planning Poker explicitly makes use of historical project data. Actually, the method focuses on estimating the functional size of developed software and then uses historical data on development productivity to come up with the effort required to develop software of a given functionality.

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References

  • Beck K, Fowler M (2000) Planning extreme programming. Addison-Wesley Longman Publishing Company, Boston, MA

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  • Cohn M (2004) User stories applied: for agile software development. Addison-Wesley Professional, Boston, MA

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Further Reading

Further Reading

  • M. Cohn (2005), Agile Estimating and Planning. 1st Edition. Prentice Hall PTR.

    The book presents comprehensive discussion of estimation and planning agile software development projects.

  • E. Miranda, P. Bourque, and A. Abran (2009), “Sizing user stories using paired comparisons.” Information and Software Technology, vol. 51, no. 9, pp. 1327–1337.

    Authors provide a systematic way for estimating the size of user story using triangulation.

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© 2014 Springer International Publishing Switzerland

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Trendowicz, A., Jeffery, R. (2014). Planning Poker. In: Software Project Effort Estimation. Springer, Cham. https://doi.org/10.1007/978-3-319-03629-8_13

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  • DOI: https://doi.org/10.1007/978-3-319-03629-8_13

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03628-1

  • Online ISBN: 978-3-319-03629-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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