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Assessing Player Motivations and Expectations within a Gameplay Experience Model Proposal

  • Samuel Almeida
  • Ana Veloso
  • Licínio Roque
  • Óscar Mealha
Conference paper
  • 2.4k Downloads
Part of the Lecture Notes in Computer Science book series (LNCS, volume 8253)

Abstract

This work explores a Gameplay Experience Model proposal centered on the dynamic interaction and interplay that exists during video game play. Two elements are key in the model – the Video Game and the Player – defined by a group of dimensions and characteristics that can influence each other during game play. A study was carried out with 40 individuals that played a video game during multiple rounds. After each round players answered a questionnaire on their experience and how the model characteristics manifested during the game. Results collected from the questionnaires were analyzed to assess how game related characteristics influence player Expectations and Motivations.

Keywords

Gameplay Experience Video Game Player Expectations Motivations Model 

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Copyright information

© Springer International Publishing Switzerland 2013

Authors and Affiliations

  • Samuel Almeida
    • 1
    • 2
  • Ana Veloso
    • 1
  • Licínio Roque
    • 2
  • Óscar Mealha
    • 1
  1. 1.CETAC.MEDIA, Dept. of Communication and ArtUniversity of AveiroAveiroPortugal
  2. 2.CISUC, Dept. of Informatics EngineeringUniversity of CoimbraCoimbraPortugal

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