Abstract
Recent advances in neuroscience research have shown that posture variation of the human hand during grasping is dominated by movement in a configuration space of highly reduced dimensionality. In this chapter we explore how robot and artificial hands may take advantage of similar subspaces to reduce the complexity of dexterous grasping. We first describe our method for grasp synthesis using a low-dimensional posture subspace, and apply it to a set of hand models with different kinematics and numbers of degrees of freedom. We then discuss two applications of the method: online interactive grasp planning and data-driven grasp planning using a pre-computed database of stable grasps.
This work has been supported by NSF grant IIS-0904514, NIH BRP grant 1RO1 NS 050256-01A2 and a Google Research Grant.
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Even with perfect precision and recall, this theoretical algorithm may not truly be ‘ideal’, as the categories in the PSB are semantic rather than purely geometric. Nevertheless, since shape matching algorithms are regularly evaluated using these categories as a ground truth, we adopt the same convention.
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The authors would like to thank Hao Dang for his help in building the Columbia Grasp Database.
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Allen, P.K., Ciocarlie, M., Goldfeder, C. (2014). Grasp Planning Using Low Dimensional Subspaces. In: Balasubramanian, R., Santos, V. (eds) The Human Hand as an Inspiration for Robot Hand Development. Springer Tracts in Advanced Robotics, vol 95. Springer, Cham. https://doi.org/10.1007/978-3-319-03017-3_24
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DOI: https://doi.org/10.1007/978-3-319-03017-3_24
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