Abstract
The assets of Design Alchemy represent the wide range of factors that impact on and influence design practice, and are considered as a positive energy, providing both support and guidance for the design alchemist . In many ways the assets provide similar information to that generated by the traditional analysis phase of instructional design; however, the difference lies both in positioning and influence. With respect to position, the assets are considered to inform practice, but the practice of course design can be completed without defining the assets; consequently the assets are considered as the third of the Design Alchemy trinity. Nevertheless, it is recommended that new or inexperienced designers understand the nature of the assets and their impact on a course before commencing the formal design practice. In terms of influence, the assets define the parameters of the course (e.g. delivery mode) and therefore impact on certain decisions; however, the primary task of course design can be completed independently of defining the impact of the different assets on the design. For example, a course can be specified in terms of knowledge application, outcomes, assessment, activities and resources before a detailed specification of the activities, based on information from the assets, is required. In this chapter the essential characteristics of six classes of assets are introduced and explained: people, standards, programs, technology, process and evidence. When assets are integrated with the pedagogy and practice of Design Alchemy, the emerging course manifests a powerful design that is not only educationally effective but also flexible, maintainable and sustainable.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
American Registry of Radiologic Technologists. (2013). ARRT Certification. Available from http://www.arrt.org. Accessed October 13, 2013.
Articulate Global. (2013). Articulate Storyline. Available from http://www.articulate.com/products/storyline-overview.php. Accessed October 13, 2013.
Australian Learning and Teaching Council. (2010). Learning and teaching academic standards project: CREATIVE & PERFORMING ARTS learning and teaching academic standards statement. Available from http://www.olt.gov.au/resource-creative-performing-arts-ltas-statement-altc-2010. Accessed October 13, 2013.
Australian Qualifications Framework. (2013). The AQF sets the standards for Australia’s qualifications. Available from http://www.aqf.edu.au/aqf/in-detail/aqf-levels/. Accessed October 13, 2013.
Hedberg, J., & Sims, R. (2001). Speculations on design team interactions. Journal of Interactive Learning Research, 12(2/3), 189–204.
Kidd, T. T., & Chen, I. (Eds.). (2011). Ubiquitous learning: Strategies for pedagogy, course design, and technology. Charlotte, NC: Information Age Publishing.
Moodle. (n.d.). Welcome to the Moodle community. Available from https://moodle.org/. Accessed October 13, 2013.
Office of Teaching and Learning. (2013). Available from http://www.olt.gov.au. Accessed October 13, 2013.
Siemens, G. (2005). Connectivism: A learning theory for the digital age. Retrieved September 9, 2013, from http://www.elearnspace.org/Articles/connectivism.htm
Sims, R., & Hedberg, J. (2006). Encounter theory: A model to enhancing online communication, interaction and engagement. In C. Jawah (Ed.), Interactions in online education: Implications for theory and practice (pp. 27–45). London: Routledge Education.
Sims, R., & Jones, D. (2003). Where practice informs theory: Reshaping instructional design for academic communities of practice in online teaching and learning. Information Technology, Education and Society, 4(1), 3–20.
Sims, R., & Waldron, N. (2013). Margaret Janson. In P. Ertmer & J. Quinn (Eds.), The ID casebook: Case studies in instructional design (4th ed.). Upper Saddle River, NJ: Pearson.
Tertiary Education Quality Standards Agency (TEQSA). (2013). Engagement with professional bodies. Available from http://www.teqsa.gov.au/regulatory-approach/engagement-with-professional-bodies. Accessed October 13, 2013.
ZebraZapps. (n.d.). Available from https://zebrazapps.com/. Accessed October 13, 2013.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 2014 Springer International Publishing Switzerland
About this chapter
Cite this chapter
Sims, R. (2014). What Are the Assets of Design Alchemy? . In: Design Alchemy. Educational Communications and Technology: Issues and Innovations, vol 8. Springer, Cham. https://doi.org/10.1007/978-3-319-02423-3_10
Download citation
DOI: https://doi.org/10.1007/978-3-319-02423-3_10
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-02422-6
Online ISBN: 978-3-319-02423-3
eBook Packages: Humanities, Social Sciences and LawEducation (R0)