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Gaming

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Media Rich Instruction

Abstract

Gaming, especially online multiplayer games have become an industry giant, rivaling movies and video for entertainment dollars. Billions of dollars are spent by gamers, who often engage for hours at a time in online multiplayer gaming environments rich in high definition video and theater quality audio. As educators, we can ill afford to dismiss the impact gaming might have on our society, as gamers are in our classrooms as learners and teachers. The chapter sheds light on gaming, the impact gaming has on learning and provides some ideas of how to take advantage of the motivation and benefits may offer when integrated into classroom learning.

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Correspondence to J. Michael Blocher .

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© 2015 Springer Science+Business Media New York

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Blocher, J.M. (2015). Gaming. In: Papa, R. (eds) Media Rich Instruction. Springer, Cham. https://doi.org/10.1007/978-3-319-00152-4_14

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