Abstract
In recent times many architects have proclaimed a new design philosophy based on complex-systems science, in opposition to conventional analytical methodology, or reductionism, and non-linear processes including computer aided design. Some claim that with the support of computers, entire new forms of design have become possible, while others believe that computers have even modified the creative processes and the design theory. In this sense, architects are involved in scientific investigations of artificial life, genetic algorithms and neural network programs. Artificial Intelligence, which supports the development of digital systems, both those produced for self-generated architectures as well as those for drawing topological transformation in Euclidean space, is evolving quickly. The use of digital systems for animation, on which programs such as ALIAS and MAYA are based, have had a liberating and cathartic effect enabling architects to draw and control unusual shapes with high levels of complexity.
First published as: Alessandra Capanna , “BiOrganic Design. A New Method for Architecture and the City”. Pp. 11–20 in Nexus VI: Architecture and Mathematics, Sylvie Duvernoy and Orietta Pedemonte, eds. Turin: Kim Williams Books, 2006.
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Alan Mathison Turing (London 1912–Manchester 1954), Ph.D. mathematics at Princeton in 1938, was a pioneer in computational theory. With David Champernown he wrote the first chess-playing program for computers. He is probably the first to imagine the possibility of machines really thinking. The term “Turing machine” was introduced by Alonzo Church in his review on Turing’s paper “On computable numbers” (Church 1937).
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Greg Lynn heads up the architecture firm FORM based in Venice, California, where he uses computers to design his wavy structures. His works, according to an article by Mark Dery in Artbyte, “are made possible by the computer’s ability to generate warped or fluid forms. A typical Lynn creation is a monstrous hybrid of architectural theory and cyberpunk science fiction” (Dery 2000) Lynn teaches at UCLA and at the University of Applied Arts Vienna.
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See the website http://www.makoto-architect.com/idc2000/.
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The intriguing history of Artificial Intelligence, from the first self-acting machines up to modern artificial life, is told by Castelfranchi and Stock (2000).
References
Brizzi. M. 1999. Greg Lynn. Diagrammi d’una esposizione. Arch’it – IN A BIT, http://architettura.it/inabit/19990930/.
Castelfranchi, Y. & Stock, O. 2000. Macchine come noi. La scommessa dell’Intelligenza Artificiale. Rome-Bari: Ed. Laterza.
Church, Alonzo. 1937. Review: A. M. Turing, On Computable Numbers, with an Application to the Entscheidungsproblem. Journal of Symbolic Logic 2, 1: 42-43.
Dery, Mark. 2000. Soft House: Home Grown. Artbyte, November-December 2000. http://www.artbyte.com/mag/nov_dec_00/lynn_content.shtml.
Hofstadter, D. R. 1979. Gödel, Escher, Bach: an Eternal Golden Braid. New York: Basic Books Inc.
Penrose, R. 1990. The Emperors New Mind. Oxford: Oxford University Press.
Turing, A. M. 1950. Computing Machinery and Intelligence. Mind 59: 433-460.
Watanabe, Makoto Sei. 2002. Induction Design: A Method for Evolutionary Design. Basel: Birkhäuser.
Acknowledgment
I wish to thank Andrew I-kang Li for taking the wonderful photographs of the Iidabashi Subway Station .
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Capanna, A. (2015). BiOrganic Design: A New Method for Architecture and the City. In: Williams, K., Ostwald, M. (eds) Architecture and Mathematics from Antiquity to the Future. Birkhäuser, Cham. https://doi.org/10.1007/978-3-319-00143-2_39
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