Abstract
All of our scenes have saved the result of rendering to a file on disk with an output statement in the camera block. This was also the mechanism we used to write out frame buffer data in the previous chapter. Writing files is a special case of output sbaders, a process that executes after the samples have been filtered to create pixels.
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© 2008 mental images GmbH, Berlin
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(2008). Modifying the final image. In: Writing mental ray® Shaders. mental ray® Handbooks, vol 3. Springer, Vienna. https://doi.org/10.1007/978-3-211-48965-9_26
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DOI: https://doi.org/10.1007/978-3-211-48965-9_26
Publisher Name: Springer, Vienna
Print ISBN: 978-3-211-48964-2
Online ISBN: 978-3-211-48965-9
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