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Modifying the final image

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Writing mental ray® Shaders

Part of the book series: mental ray® Handbooks ((MENTALRAY,volume 3))

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Abstract

All of our scenes have saved the result of rendering to a file on disk with an output statement in the camera block. This was also the mechanism we used to write out frame buffer data in the previous chapter. Writing files is a special case of output sbaders, a process that executes after the samples have been filtered to create pixels.

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© 2008 mental images GmbH, Berlin

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(2008). Modifying the final image. In: Writing mental ray® Shaders. mental ray® Handbooks, vol 3. Springer, Vienna. https://doi.org/10.1007/978-3-211-48965-9_26

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  • DOI: https://doi.org/10.1007/978-3-211-48965-9_26

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-48964-2

  • Online ISBN: 978-3-211-48965-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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