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Part of the book series: mental ray® Handbooks ((MENTALRAY,volume 3))

Abstract

Chapter 11, Lights, introduced the idea of a sbader contract that defines the requirements for shaders of a given type. For example, to include the attenuation of a light by shadowing for direct illumination, a light calls the library function mi_trace_shadow.

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© 2008 mental images GmbH, Berlin

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(2008). Shadows. In: Writing mental ray® Shaders. mental ray® Handbooks, vol 3. Springer, Vienna. https://doi.org/10.1007/978-3-211-48965-9_13

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  • DOI: https://doi.org/10.1007/978-3-211-48965-9_13

  • Publisher Name: Springer, Vienna

  • Print ISBN: 978-3-211-48964-2

  • Online ISBN: 978-3-211-48965-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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