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3D Hand Pointing Recognition over a Wide Area using Two Fisheye Cameras

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HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence (HCII 2021)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 13095))

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Abstract

In this paper, we propose a user interface for large displays that allows pointing operations from a wide area. Two fisheye cameras installed on both sides of the display are used to capture images of a wide area in front of the display, and the system recognizes the user’s skeleton and allows the user to perform pointing operation. Due to the wide viewing angle of the fisheye cameras, the baseline length between the cameras can be long. The experimental result showed that the pointing accuracy was higher with the fisheye cameras than with the standard cameras when operating at the same distance.

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Correspondence to Takashi Komuro .

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Kuramochi, A., Komuro, T. (2021). 3D Hand Pointing Recognition over a Wide Area using Two Fisheye Cameras. In: Stephanidis, C., et al. HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence. HCII 2021. Lecture Notes in Computer Science(), vol 13095. Springer, Cham. https://doi.org/10.1007/978-3-030-90963-5_5

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  • DOI: https://doi.org/10.1007/978-3-030-90963-5_5

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-90962-8

  • Online ISBN: 978-3-030-90963-5

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