Abstract
This paper presents a co-design toolkit that aims to involve people with Intellectual Disability (ID) in the ideation of smart outdoor experiences. We conducted a series of workshops with young adults with ID and special-education professionals of a social-care center, to identify the physical and digital experience that could favour reflection and engagement of the addressed users, and empower them in solving daily-life challenges. Multiple refinements of iterative prototypes led to the design of an interactive toolkit, COBO, that integrates inspirational cards, interactive smart objects and multimedia contents to guide users during the conception of novel ideas. This paper illustrates the main insights of the conducted workshops and the design of COBO. It also reports on a preliminary evaluation we conducted to validate some design choices for the integration of physical and digital components within COBO.
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Notes
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The study was approved by the Ethical Committee of Politecnico di Milano (n.12/2019).
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Questions are available here: https://tinyurl.com/COBO-InterviewProfessionals.
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Acknowledgment
This work is partially supported by the Italian Ministry of University and Research (MIUR) under grant PRIN 2017 “EMPATHY: EMpowering People in deAling with internet of THings ecosYstems”.
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Cosentino, G., Morra, D., Gelsomini, M., Matera, M., Mores, M. (2021). COBO: A Card-Based Toolkit for Co-Designing Smart Outdoor Experiences with People with Intellectual Disability. In: Ardito, C., et al. Human-Computer Interaction – INTERACT 2021. INTERACT 2021. Lecture Notes in Computer Science(), vol 12932. Springer, Cham. https://doi.org/10.1007/978-3-030-85623-6_11
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