Abstract
In this paper, we present a serious game with the goal to provide an engaging and immersive experience to foster the players’ understanding of dynamic networked systems. Confronted with attacking swarm networks, the player has to analyse their underlying network topologies and to systematically dismantle the swarms using a set of different weapons. We detail the game design, including the artificial intelligence of the swarm, the play mechanics and the level designs. Finally, we conducted an analysis of the play performances of a test group over the course of the game which revealed a positive learning outcome.
J. Büttner and C. Merz—Contributed in equal parts to this work.
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Büttner, J., Merz, C., von Mammen, S. (2021). Playing with Dynamic Systems - Battling Swarms in Virtual Reality. In: Castillo, P.A., Jiménez Laredo, J.L. (eds) Applications of Evolutionary Computation. EvoApplications 2021. Lecture Notes in Computer Science(), vol 12694. Springer, Cham. https://doi.org/10.1007/978-3-030-72699-7_20
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