Abstract
The “interactive” concept of children’s experience space in domestic museums is superficial, rendering a poor sense of experience for children. Taking the design of the museum children’s experience space in Perth, Australia as an example, studying the concept of interaction and children’s experience can introduce the “behavioral logic” in the interaction process. This paper discusses strategies designing the museum children’s experience space based on the concept of interaction, and proposes methods of interaction between children and space environment, child and digital media, child and child, child and adult interaction to achieve the goal of children’s unconscious awareness in museums.
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Acknowledgments
The phased research results of the 2020 Humanities and Social Science Research Youth Fund Project of the Ministry of Education “Research on the Transmutation of Ling Nan Indoor Space Based on Cultural Geography” “20YJC760135”, The phased research results of the 2019 Guang Dong University of Finance and Economics School-level Teaching Quality and Teaching Reform Project Research on the Optimization of Interior Design Curriculum Groups Demanded by Professionals in the Bay Area of Guang Dong, Hong Kong and Macao “[2019] 55”, The phased research results of the 2018 Guangdong Philosophy and Social Science Planning Discipline Joint Project, number: “GD18XYS03”.
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Zhang, Y. (2020). Research on Design of Children’s Experiential Space in Museum Based on Interaction Concept: Take Perth, Australia as an Example. In: Ahram, T., Falcão, C. (eds) Advances in Usability, User Experience, Wearable and Assistive Technology. AHFE 2020. Advances in Intelligent Systems and Computing, vol 1217. Springer, Cham. https://doi.org/10.1007/978-3-030-51828-8_9
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DOI: https://doi.org/10.1007/978-3-030-51828-8_9
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