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Who Is an Indie Developer? Sorting Out the Categories

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Abstract

This chapter is the first chapter in the empirical section of the volume, and here a taxonomy of indie developers is provided on the basis of the interview material. In emerging industries, the analytical categories being employed to practically and cognitively structure the field are continuously modified, and the inconsistencies and tensions derived from emerging categories are largely indicative of quick changes in the industry. The empirical material indicates that indie developers as an operational and meaningful term can be defined on the basis of at least four different descriptions. Furthermore, the term “indie developers” is used in a pragmatic manner, that is, it serves a purpose to signal certain values, norms, and commitment to the video game industry and the gamer community, despite being vague in its contours. In general, “indie developer” is more of an associative than a denotative concept, and industry participants use it in a fairly uncomplicated manner to describe specific developer attitudes or convictions, or an aesthetics or game design that honours creative solutions and bricolage over technical virtuosity.

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Correspondence to Alexander Styhre .

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Styhre, A. (2020). Who Is an Indie Developer? Sorting Out the Categories. In: Indie Video Game Development Work. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-030-45545-3_4

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