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Point-Cloud Rendering for Video See-Through Augmented Reality

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Virtual Reality and Augmented Reality (EuroVR 2019)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 11883))

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Abstract

In the context of the video see-through augmented reality, the real-world scene captured by the camera should be rendered suitably for stereoscopic display. This paper proposes a real-time rendering method for stereoscopic images using a commodity RGBD camera. It casts a ray toward each pixel and the 3D points close to the ray are interpolated. This method successfully fills the holes in the stereoscopic images.

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Acknowledgement

This work was supported by the National Research Foundation of Korea (NRF) Grant funded by the Korea government (MSIT) (NRF-2017M3C4A7066316 and No. NRF2016-R1A2B3014319).

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Correspondence to Jinwoo Choi .

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Choi, J., Han, J. (2019). Point-Cloud Rendering for Video See-Through Augmented Reality. In: Bourdot, P., Interrante, V., Nedel, L., Magnenat-Thalmann, N., Zachmann, G. (eds) Virtual Reality and Augmented Reality. EuroVR 2019. Lecture Notes in Computer Science(), vol 11883. Springer, Cham. https://doi.org/10.1007/978-3-030-31908-3_22

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  • DOI: https://doi.org/10.1007/978-3-030-31908-3_22

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-31907-6

  • Online ISBN: 978-3-030-31908-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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