Skip to main content

The Construction and Validation of the SP-IE Questionnaire: An Instrument for Measuring Spatial Presence in Immersive Environments

  • Conference paper
  • First Online:
Virtual Reality and Augmented Reality (EuroVR 2019)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 11883))

Included in the following conference series:

Abstract

The present study describes the construction and validation of an instrument for measuring spatial presence (the sense of “being there”) in the context of highly immersive environments: the SP-IE [Spatial Presence for Immersive Environments] questionnaire, for use in the French-speaking community. A first raw version of the questionnaire was submitted to an item selection procedure and reliability tests with 67 participants. An exploratory factor analysis (EFA) with 179 participants was then employed on the resulting version to explore its underlying scales. Finally, the outcome scale-structure from the EFA was evaluated using confirmatory factor analyses (CFAs). This process resulted in a well-structured 20-item questionnaire (link), based on seven scales: (i) the sense of spatial presence, (ii) the affordance of the environment, (iii) the user’s enjoyment, (iv) the user’s attention allocation to the task, (v) the sense of reality attributed to the environment, (vi) the social embodiment with avatars, and (vii) the possible negative effects of the environment (cybersickness). Results showed overall good internal consistency and satisfactory convergent validity of the scales. The fit indexes obtained (X2/df = 1.34, GFI = .95, CFI = .90, TLI = .87, SRMR = .068, and RSMEA = .045) demonstrated a good fitness of the structure proposed. However, even though the scale structure proposed in this paper was confirmed, its low discriminant validity encourages further evaluations.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 59.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 74.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    The questionnaire can be downloaded from: https://perso.limsi.fr/wiki/lib/exe/fetch.php/khenak/spie.khenak.2019.pdf.

References

  1. Sheridan, T.B.: Musings on telepresence and virtual presence. Presence Teleoperators Virtual Environ. 1(1), 120–126 (1992)

    Article  Google Scholar 

  2. Taylor, R.H., Menciassi, A., Fichtinger, G., Fiorini, P., Dario, P.: Medical robotics and computer-integrated surgery. In: Siciliano, B., Khatib, O. (eds.) Springer Handbook of Robotics, pp. 1657–1684. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-32552-1_63

    Chapter  Google Scholar 

  3. Anderson, T., Liam, R., Garrison, D.R., Archer, W.: Assessing teaching presence in a computer conferencing context (2001)

    Google Scholar 

  4. Tamborini, R., Skalski, P.: The role of presence in the experience of electronic games. In: Vorderer, P., Bryant, J. (eds.) Playing Video Games: Motives, Responses, and Consequences, pp. 225–240. Lawrence Erlbaum Associates, Mahwah (2006)

    Google Scholar 

  5. Juan, M.C., Baños, R., Botella, C., Pérez, D., Alcaníiz, M., Monserrat, C.: An augmented reality system for the treatment of acrophobia: the sense of presence using immersive photography. Presence Teleoperators Virtual Environ. 15(4), 393–402 (2006)

    Article  Google Scholar 

  6. Brade, J., Lorenz, M., Busch, M., Hammer, N., Tscheligi, M., Klimant, P.: Being there again–presence in real and virtual environments and its relation to usability and user experience using a mobile navigation task. Int. J. Hum. Comput. Stud. 101, 76–87 (2017)

    Article  Google Scholar 

  7. Mania, K.: Connections between lighting impressions and presence in real and virtual environments: an experimental study. In: Proceedings of the 1st International Conference on Computer Graphics, Virtual Reality and Visualisation, pp. 119–123. ACM, November 2001

    Google Scholar 

  8. Meehan, M., Insko, B., Whitton, M., Brooks Jr, F.P.: Physiological measures of presence in stressful virtual environments. In: ACM Transactions on Graphics (TOG), vol. 21, no. 3, pp. 645–652. ACM, July 2002

    Google Scholar 

  9. Insko, B.E.: Measuring presence: subjective, behavioral and physiological methods (2003)

    Google Scholar 

  10. Witmer, B.G., Singer, M.J.: Measuring presence in virtual environments: a presence questionnaire. Presence 7(3), 225–240 (1998)

    Article  Google Scholar 

  11. Usoh, M., Catena, E., Arman, S., Slater, M.: Using presence questionnaires in reality. Presence Teleoperators Virtual Environ. 9(5), 497–503 (2000)

    Article  Google Scholar 

  12. Schubert, T.W.: The sense of presence in virtual environments: a three-component scale measuring spatial presence, involvement, and realness. Zeitschrift für Medienpsychologie 15(2), 69–71 (2003)

    Article  Google Scholar 

  13. Lessiter, J., Freeman, J., Keogh, E., Davidoff, J.: A cross-media presence questionnaire: the ITC-sense of presence inventory. Presence Teleoperators Virtual Environ. 10(3), 282–297 (2001)

    Article  Google Scholar 

  14. Kim, T., Biocca, F.: Telepresence via television: two dimensions of telepresence may have different connections to memory and persuasion. J. Comput.-Mediat. Commun. 3(2), JCMC325 (1997)

    Article  Google Scholar 

  15. Bystrom, K.E., Barfield, W., Hendrix, C.: A conceptual model of the sense of presence in virtual environments. Presence Teleoperators Virtual Environ. 8(2), 241–244 (1999)

    Article  Google Scholar 

  16. Schubert, T.W., Friedmann, F., Regenbrecht, H.T.: Decomposing the sense of presence: factor analytic insights. In: 2nd International Workshop on Presence, vol. 1999, April 1999

    Google Scholar 

  17. Sanchez-Vives, M.V., Slater, M.: From presence to consciousness through virtual reality. Nat. Rev. Neurosci. 6(4), 332 (2005)

    Article  Google Scholar 

  18. Schultze, U.: Embodiment and presence in virtual worlds: a review. J. Inf. Technol. 25(4), 434–449 (2010)

    Article  Google Scholar 

  19. Wirth, W., et al.: A process model of the formation of spatial presence experiences. Media Psychol. 9(3), 493–525 (2007)

    Article  Google Scholar 

  20. Bowman, D.A., McMahan, R.P.: Virtual reality: how much immersion is enough? Computer 40(7), 36–43 (2007)

    Article  Google Scholar 

  21. Regenbrecht, H., Schubert, T.: Real and illusory interactions enhance presence in virtual environments. Presence Teleoperators Virtual Environ. 11(4), 425–434 (2002)

    Article  Google Scholar 

  22. Lok, B., Naik, S., Whitton, M., Brooks Jr., F.P.: Effects of handling real objects and self-avatar fidelity on cognitive task performance and sense of presence in virtual environments. Presence 12(6), 615–628 (2003)

    Article  Google Scholar 

  23. Schubert, T., Friedmann, F., Regenbrecht, H.: The experience of presence: factor analytic insights. Presence Teleoperators Virtual Environ. 10(3), 266–281 (2001)

    Article  Google Scholar 

  24. Riva, G., Waterworth, J.A., Waterworth, E.L., Mantovani, F.: From intention to action: the role of presence. New Ideas Psychol. 29(1), 24–37 (2011)

    Article  Google Scholar 

  25. Slater, M.: A note on presence terminology. Presence Connect 3(3), 1–5 (2003)

    Google Scholar 

  26. Blascovich, J.: Social influence within immersive virtual environments. In: Schroeder, R. (ed.) The Social Life of Avatars, pp. 127–145. Springer, London (2002). https://doi.org/10.1007/978-1-4471-0277-9_8

    Chapter  Google Scholar 

  27. Wiederhold, B.K., Gevirtz, R., Wiederhold, M.D.: Fear of flying: a case report using virtual reality therapy with physiological monitoring. CyberPsychology Behav. 1(2), 97–103 (1998)

    Article  Google Scholar 

  28. Wiederhold, B.K., et al.: An investigation into physiological responses in virtual environments: an objective measurement of presence. In: Towards Cyberpsychology: Mind, Cognitions and Society in the Internet Age, vol. 2 (2001)

    Google Scholar 

  29. Meehan, M., Razzaque, S., Insko, B., Whitton, M., Brooks, F.P.: Review of four studies on the use of physiological reaction as a measure of presence in stressfulvirtual environments. Appl. Psychophysiol. Biofeedback 30(3), 239–258 (2005)

    Article  Google Scholar 

  30. Baumgartner, T., Valko, L., Esslen, M., Jäncke, L.: Neural correlate of spatial presence in an arousing and noninteractive virtual reality: an EEG and psychophysiology study. CyberPsychology Behav. 9(1), 30–45 (2006)

    Article  Google Scholar 

  31. Brogni, A., Slater, M., Steed, A.: More breaks less presence. In: Presence 2003: The 6th Annual International Workshop on Presence, pp. 1–4, October 2003

    Google Scholar 

  32. Nalivaiko, E., Davis, S.L., Blackmore, K.L., Vakulin, A., Nesbitt, K.V.: Cybersickness provoked by head-mounted display affects cutaneous vascular tone, heart rate and reaction time. Physiol. Behav. 151, 583–590 (2015)

    Article  Google Scholar 

  33. Schuemie, M.J., Van Der Straaten, P., Krijn, M., Van Der Mast, C.A.: Research on presence in virtual reality: a survey. CyberPsychology Behav. 4(2), 183–201 (2001)

    Article  Google Scholar 

  34. Sheridan, T.B.: Further musings on the psychophysics of presence. Presence Teleoperators Virtual Environ. 5(2), 241–246 (1996)

    Article  Google Scholar 

  35. Usoh, M., et al.: Walking > walking-in-place > flying, in virtual environments. In: Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, pp. 359–364. ACM Press/Addison-Wesley Publishing Co, July 1999

    Google Scholar 

  36. Lepecq, J.C., Bringoux, L., Pergandi, J.M., Coyle, T., Mestre, D.: Afforded actions as a behavioral assessment of physical presence in virtual environments. Virtual Reality 13(3), 141–151 (2009)

    Article  Google Scholar 

  37. Lombard, M., Biocca, F., Freeman, J., IJsselsteijn, W., Schaevitz, R.J. (eds.): Immersed in Media: Telepresence Theory. Measurement & Technology. Springer, Cham (2015). https://doi.org/10.1007/978-3-319-10190-3

    Book  Google Scholar 

  38. Freeman, J., Lessiter, J., Pugh, K., Keogh, E.: When presence and emotion are related, and when they are not. In: 8th Annual International Workshop on Presence, pp. 21–23, September 2005

    Google Scholar 

  39. Freeman, J., Avons, S.E., Meddis, R., Pearson, D.E., IJsselsteijn, W.: Using behavioral realism to estimate presence: a study of the utility of postural responses to motion stimuli. Presence Teleoperators Virtual Environ. 9(2), 149–164 (2000)

    Article  Google Scholar 

  40. Bracken, C.C., Pettey, G., Wu, M.: Revisiting the use of secondary task reaction time measures in telepresence research: exploring the role of immersion and attention. AI & Soc. 29(4), 533–538 (2014)

    Article  Google Scholar 

  41. Barfield, W., Weghorst, S.: The sense of presence within virtual environments: a conceptual framework. Adv. Hum. Factors Ergon. 19, 699 (1993)

    Google Scholar 

  42. Slater, M., Usoh, M., Chrysanthou, Y.: The influence of dynamic shadows on presence in immersive virtual environments. In: Göbel, M. (ed.) Virtual Environments 1995, pp. 8–21. Springer, Vienna (1995). https://doi.org/10.1007/978-3-7091-9433-1_2

    Chapter  Google Scholar 

  43. Biocca, F., Delaney, B.: Immersive virtual reality technology. Commun. Age Virtual Reality 15, 32 (1995)

    Google Scholar 

  44. Witmer, B.G., Jerome, C.J., Singer, M.J.: The factor structure of the presence questionnaire. Presence Teleoperators Virtual Environ. 14(3), 298–312 (2005)

    Article  Google Scholar 

  45. Slater, M.: Measuring presence: a response to the Witmer and Singer presence questionnaire. Presence 8(5), 560–565 (1999)

    Article  Google Scholar 

  46. UQO Cyberpsychology Lab: Revised WS Questionnaire (2004)

    Google Scholar 

  47. Lombard, M., Ditton, T.B., Weinstein, L.: Measuring presence: the temple presence inventory. In: Proceedings of the 12th Annual International Workshop on Presence, pp. 1–15, October 2009

    Google Scholar 

  48. Viaud-Delmo, I.: Igroup presence questionnaire (IPQ) item download. http://www.igroup.org/pq/ipq/IPQinstructionsFr.doc

  49. Vorderer, P., et al.: MEC Spatial Presence Questionnaire (2004). Accessed 18 Sept 2015

    Google Scholar 

  50. Vasconcelos-Raposo, J., et al.: Adaptation and validation of the Igroup Presence Questionnaire (IPQ) in a Portuguese sample. Presence Teleoperators Virtual Environ. 25(3), 191–203 (2016)

    Article  Google Scholar 

  51. Gibson, J.J.: The Ecological Approach to Visual Perception: Classic Edition. Psychology Press (2014)

    Google Scholar 

  52. Schubert, T., Friedmann, F., Regenbrecht, H.: Embodied presence in virtual environments. In: Paton, R., Neilson, I. (eds.) Visual Representations and Interpretations, pp. 269–278. Springer, London (1999). https://doi.org/10.1007/978-1-4471-0563-3_30

    Chapter  Google Scholar 

  53. Biocca, F.: The cyborg’s dilemma: progressive embodiment in virtual environments. J. Comput.-Mediat. Commun. 3(2), JCMC324 (1997)

    Google Scholar 

  54. Lombard, M., Ditton, T.: At the heart of it all: the concept of presence. J. Comput.-Mediat. Commun. 3(2), JCMC321 (1997)

    Article  Google Scholar 

  55. Taylor, T.L.: Living digitally: embodiment in virtual worlds. In: Schroeder, R. (ed.) The Social Life of Avatars, pp. 40–62. Springer, London (2002)

    Chapter  Google Scholar 

  56. Meehan, M., Razzaque, S., Whitton, M.C., Brooks, F.P.: Effect of latency on presence in stressful virtual environments. In: 2003 Proceedings of the IEEE Virtual Reality, pp. 141–148. IEEE, March 2003

    Google Scholar 

  57. Rebenitsch, L., Owen, C.: Review on cybersickness in applications and visual displays. Virtual Reality 20(2), 101–125 (2016)

    Article  Google Scholar 

  58. Welch, R.B., Blackmon, T.T., Liu, A., Mellers, B.A., Stark, L.W.: The effects of pictorial realism, delay of visual feedback, and observer interactivity on the subjective sense of presence. Presence Teleoperators Virtual Environ. 5(3), 263–273 (1996)

    Article  Google Scholar 

  59. Ling, Y., Nefs, H.T., Brinkman, W.P., Qu, C., Heynderickx, I.: The relationship between individual characteristics and experienced presence. Comput. Hum. Behav. 29(4), 1519–1530 (2013)

    Article  Google Scholar 

  60. Kennedy, R.S., Lane, N.E., Berbaum, K.S., Lilienthal, M.G.: Simulator sickness questionnaire: an enhanced method for quantifying simulator sickness. Int. J. Aviat. Psychol. 3(3), 203–220 (1993)

    Article  Google Scholar 

  61. Slater, M., Sadagic, A., Usoh, M., Schroeder, R.: Small-group behavior in a virtual and real environment: a comparative study. Presence Teleoperators Virtual Environ. 9(1), 37–51 (2000)

    Article  Google Scholar 

  62. Thie, S., Van Wijk, J.: A general theory on presence. In: 1st International Workshop on Presence (1998)

    Google Scholar 

  63. Heeter, C.: Being there: the subjective experience of presence. Presence Teleoperators Virtual Environ. 1(2), 262–271 (1992)

    Article  Google Scholar 

  64. Lee, K.M.: Presence, explicated. Commun. Theory 14(1), 27–50 (2004)

    Article  Google Scholar 

  65. Nowak, K.L., Biocca, F.: The effect of the agency and anthropomorphism on users’ sense of telepresence, copresence, and social presence in virtual environments. Presence Teleoperators Virtual Environ. 12(5), 481–494 (2003)

    Article  Google Scholar 

  66. Schultze, U., Leahy, M.M.: The avatar-self relationship: enacting presence in second life. In: ICIS 2009 Proceedings, p. 12 (2009)

    Google Scholar 

  67. Wang, X., Laffey, J., Xing, W., Ma, Y., Stichter, J.: Exploring embodied social presence of youth with Autism in 3D collaborative virtual learning environment: a case study. Comput. Hum. Behav. 55, 310–321 (2016)

    Article  Google Scholar 

  68. Jin, S.A.A.: Avatars mirroring the actual self versus projecting the ideal self: the effects of self-priming on interactivity and immersion in an exergame. Wii Fit. CyberPsychology Behav. 12(6), 761–765 (2009)

    Article  Google Scholar 

  69. Dean, E., Murphy, J., Cook, S.: Social presence in virtual world surveys. In: Proceedings of the 12th Annual International Workshop on Presence (2009)

    Google Scholar 

  70. Bertram, D.: Likert scales (2007). Accessed 2 Nov 2013

    Google Scholar 

  71. Brislin, R.W.: Back-translation for cross-cultural research. J. Cross Cult. Psychol. 1(3), 185–216 (1970)

    Article  Google Scholar 

  72. Hambleton, R.K., Zenisky, A.L.: Translating and adapting tests for cross-cultural assessments (2011)

    Google Scholar 

  73. Khenak, N., Vezien, J.M., Théry, D., Bourdot, P.: Spatial presence in real and remote immersive environments. In: Proceedings of the 26th IEEE Conference on Virtual Reality and 3D User Interface (2019). file:///H:/web/program/datas/Conference%20_%20Posters/1251-doc.pdf

    Google Scholar 

  74. Rammstedt, B., Beierlein, C.: Can’t we make it any shorter? The limits of personality assessment and ways to overcome them. J. Individ. Differ. 35(4), 212–220 (2014). https://doi.org/10.1027/1614-0001/a000141

    Article  Google Scholar 

  75. Stormer, F., Kline, T., Goldenberg, S.: Measuring entrepreneurship with the general enterprising tendency (GET) test: criterion-related validity and reliability. Hum. Syst. Manag. 18(1), 47–52 (1999)

    Google Scholar 

  76. Raubenheimer, J.: An item selection procedure to maximize scale reliability and validity. SA J. Ind. Psychol. 30(4), 59–64 (2004)

    Article  Google Scholar 

  77. Byrne, B.M., Stewart, S.M.: Teacher’s corner: the MACS approach to testing for multigroup invariance of a second-order structure: a walk through the process. Struct. Equ. Model. 13(2), 287–321 (2006)

    Article  MathSciNet  Google Scholar 

  78. Bentler, P.M., Bonett, D.G.: Significance tests and goodness of fit in the analysis of covariance structures. Psychol. Bull. 88(3), 588 (1980)

    Article  Google Scholar 

  79. Hu, L.T., Bentler, P.M.: Cutoff criteria for fit indexes in covariance structure analysis: conventional criteria versus new alternatives. Struct. Equ. Model. Multidiscip. J. 6(1), 1–55 (1999)

    Article  Google Scholar 

  80. Ding, L., Velicer, W.F., Harlow, L.L.: Effects of estimation methods, number of indicators per factor, and improper solutions on structural equation modeling fit indices. Struct. Equ. Model. Multidiscip. J. 2(2), 119–143 (1995)

    Article  Google Scholar 

  81. Horn, J.L.: A rationale and test for the number of factors in factor analysis. Psychometrika 30(2), 179–185 (1965)

    Article  MATH  Google Scholar 

  82. Field, A.: Discovering Statistics Using SPSS. SAGE, London (2009)

    MATH  Google Scholar 

  83. Thurstone, L.L.: Multiple-factor analysis; a development and expansion of The Vectors of Mind (1947)

    Google Scholar 

  84. Carlson & Herdman (2012). www.management.pamplin.vt.edu/directory/Articles/Carlson1.pdf. Accessed 3 Feb 2016

  85. Fornell, C., Larcker, D.F.: Evaluating structural equation models with unobservable variables and measurement error. J. Mark. Res. 18, 39–50 (1981)

    Article  Google Scholar 

  86. Hair, J.F.: Multivariate Data Analysis. Pearson Education India (2006)

    Google Scholar 

  87. McDonald, R.P.: Test Theory: A Unified Approach. Lawrence Erlbaum Associates Inc, Mahwah (1999)

    Google Scholar 

  88. Gagne, P., Hancock, G.R.: Measurement model quality, sample size, and solution propriety in confirmatory factor models. Multivar. Behav. Res. 41(1), 65–83 (2006)

    Article  Google Scholar 

  89. Brown, T.A., Moore, M.T.: Confirmatory factor analysis. In: Handbook of Structural Equation Modeling, pp. 361–379 (2012)

    Google Scholar 

Download references

Acknowledgments

Special thanks are due to Drone Arena (https://www.dronearena.com/) and Illucity La Villette (https://illucity.fr/en/) who accepted to allow us to administer the questionnaire to their participants.

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Nawel Khenak , Jean-Marc Vézien or Patrick Bourdot .

Editor information

Editors and Affiliations

Appendix

Appendix

Appendix 1.

“Real vs. Remote” experiment: (Top) General setting of participants. (Bottom) Their corresponding First Person View (bottom). (Left) The operating room. (Right) The tele-operating room.

figure a

Rights and permissions

Reprints and permissions

Copyright information

© 2019 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Khenak, N., Vézien, JM., Bourdot, P. (2019). The Construction and Validation of the SP-IE Questionnaire: An Instrument for Measuring Spatial Presence in Immersive Environments. In: Bourdot, P., Interrante, V., Nedel, L., Magnenat-Thalmann, N., Zachmann, G. (eds) Virtual Reality and Augmented Reality. EuroVR 2019. Lecture Notes in Computer Science(), vol 11883. Springer, Cham. https://doi.org/10.1007/978-3-030-31908-3_13

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-31908-3_13

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-31907-6

  • Online ISBN: 978-3-030-31908-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics