Abstract
Recent advances of web technologies besides computer hardware technologies have made web-based applications popular. Similarly, web-based educational materials have become popular because learners can study at anytime, anywhere using such materials on web browsers in their mobile devices like smartphones. This paper treats the development framework for such web-based educational materials. To increase the learning motivation of students, it is necessary to provide the students with attractive educational materials using state-of-the-art ICT like 3D CG. The authors have already proposed a web-based interactive 3D educational material development framework and several educational materials as its examples. However, the proposed framework has not had enough authoring functionalities. In this paper, the authors added several authoring functionalities to the proposed framework in order to make it possible to develop educational materials for standard users who do not have programming knowledge and skills like teachers. This paper introduces the added authoring functionalities to justify the usefulness of the proposed framework.
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Acknowledgements
We wish to thank Mr. Hiroaki Tokunaga because some parts of the authoring functionalities introduced in this paper were proposed in his master thesis. This research was partially supported by JSPS KAKENHI Grant No. JP17H00773.
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Hirayama, D., Shi, W., Okada, Y. (2020). Web-Based Interactive 3D Educational Material Development Framework and Its Authoring Functionalities. In: Barolli, L., Nishino, H., Enokido, T., Takizawa, M. (eds) Advances in Networked-based Information Systems. NBiS - 2019 2019. Advances in Intelligent Systems and Computing, vol 1036. Springer, Cham. https://doi.org/10.1007/978-3-030-29029-0_24
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DOI: https://doi.org/10.1007/978-3-030-29029-0_24
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