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Design Guidelines and Evaluation

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Part of the book series: Human–Computer Interaction Series ((HCIS))

Abstract

This chapter focuses on quality factors, design principles, and guidelines that must be taken into account when stakeholders are creating or evaluating wearable solutions. The patterns and interaction paradigms described were extracted from the scientific literature and industrial domains as well. By explaining what approaches can be employed to evaluate wearable technologies, using different methods for data collection and different criteria for assessment, this chapter provides readers with a comprehensive list of design principles that can inform decisions from designers, developers, and investigators when creating novel wearable technologies or evaluating existing ones. While some of the design principles are targeted at industry experts, others focus on scientific research. Concerning evaluation, this chapter also provides readers with examples of scales, questionnaires, metrics, and questions that can be employed when assessing technology to better understand the user perspective and experience when interacting with a device. Theoretical definitions as well as illustrative examples are presented. This chapter concludes with design challenges and considerations that must be taken into account during the interaction design and evaluation.

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Notes

  1. 1.

    Optical motion capture technologies serve to track a number of retro-reflective markers which are placed on the participants’ skin in an experimental setup.

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Motti, V.G. (2020). Design Guidelines and Evaluation. In: Wearable Interaction. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-030-27111-4_4

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  • DOI: https://doi.org/10.1007/978-3-030-27111-4_4

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