Abstract
This article presents the development of a training system in a virtual environment, a pasteurization plant, which allows interaction with the industrial process. The environment has structures, equipment and other instrumentation that is presented in a real pasteurizer plant. Thus, the proposed system manages textures and movements in a Unity 3D graphic environment, specially designed to develop monitoring and manipulation skills of this industrial process. The interface and the animation of the process are developed in Unity 3D software, together with the modeling of all the elements; in CAD design software. The experimental tests allow the operator to interact with the virtual environment and have knowledge of the different stages of pasteurization in the dairy industry.
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Acknowledgements
The authors would like to thanks to the Corporación Ecuatoriana para el Desarrollo de la Investigación y Academia–CEDIA for the financing given to research, development, and innovation, through the CEPRA projects, especially the project CEPRA-XI-2017-06; Control Coordinado Multi-operador aplicado a un robot Manipulador Aéreo; also to Universidad de las Fuerzas Armadas ESPE, Universidad Técnica de Ambato, Escuela Superior Politécnica de Chimborazo, Universidad Nacional de Chimborazo, and Grupo de Investigación ARSI, for the support to develop this work.
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Porras, A.P., Solis, C.R., Andaluz, V.H., Sánchez, J.S., Naranjo, C.A. (2019). Virtual Training System for an Industrial Pasteurization Process. In: De Paolis, L., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2019. Lecture Notes in Computer Science(), vol 11614. Springer, Cham. https://doi.org/10.1007/978-3-030-25999-0_35
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DOI: https://doi.org/10.1007/978-3-030-25999-0_35
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