Abstract
Conventional spatial audio systems allow audio engineers and music producers to control the signal of single loudspeakers. Many stereo recording and mixing techniques established. These create loudspeaker signals that evoke a desired spatial impression for the listener to some degree. Impressions may include the perceived location and spatial extent of a sound source, or the perceived reverberance and envelopment of the room. This chapter describes the principles of established stereophonic audio systems and evaluates to what extent they fulfill the requirements for a natural, spatial music listening experience. It can be seen that technological advances in audio systems are especially spatial ones. From mono over stereo, quadraphonic sound and Dolby surround, 5.1 surround to immersive audio and binaural systems the control over source locations and the degree of apparent source width and listener envelopment increase. As a logical consequence, new spatial audio systems should keep improving aspects of perceived spaciousness.
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Notes
- 1.
See Schubert (2002), p. 15.
- 2.
Suggested as a standard by the NWDR in the 1950s, see Hiebler (1999), pp. 728f. Even today this is a prerequisite for use in many broadcasting companies, cinemas and recording studios (Goertz 2018, p. 072)—but dependent on the application area other radiation characteristics may be preferred, see e.g. Goertz (2008), p. 483.
- 3.
Cf. Mäkivirta (2008), p. 649.
- 4.
- 5.
1. See Berkhout et al. (1992), p. 2, Baalman (2008), p. 17 and Faller (2009), pp. 638–641, 2. See Rossing (1990), p. 503, Berkhout et al. (1992), p. 2, Blauert (1997), p. 353, Schanz (1966), pp. 13f, Verheijen (1997), p. 8, Gade (2007), p. 309, 3. See Schanz (1966), pp. 8 ff, Gade (2007), pp. 307 and 333f, Rossing (1990), p. 503, Blauert (1997), p. 351 and Favrot and Buchholz (2010).
- 6.
Cf. Toole (2008), p. 14.
- 7.
- 8.
- 9.
See Schanz (1966), p. 2 and p. 19.
- 10.
Cf. Henle (2001), p. 111.
- 11.
See Schanz (1966), p. 2 and p. 19.
- 12.
See footnote 10.
- 13.
See Deutsches Institut für Normung (1996).
- 14.
See Damaske (2008), pp. 8 f.
- 15.
Derived in Bauer (1961).
- 16.
- 17.
See, e.g., Pulkki (2001), pp. 12f.
- 18.
See Chowning (1971).
- 19.
- 20.
- 21.
See Dickreiter (1987), p. 127.
- 22.
Davis (2007), p. 776.
- 23.
See e.g. Theile (1980), pp. 10ff.
- 24.
Discussed in detail in Chap. 6, especially Sect. 6.2.
- 25.
Reported, e.g., in Schanz (1966) for jazz recordings.
- 26.
- 27.
See Verheijen (1997), p. 16.
- 28.
- 29.
Details, see Blauert and Braasch (2008), pp. 110ff.
- 30.
See Blauert (2008), p. 25.
- 31.
See Friesecke (2007), p. 137.
- 32.
See Dickreiter (1987), p. 135.
- 33.
Cf. Scheminzky (1943), p. 38.
- 34.
- 35.
- 36.
Cf. e.g. Toole (2008), p. 278.
- 37.
The listening test can be found in Theile and Plenge (1976).
- 38.
See Webers (2003), p. 219.
- 39.
Dolby Laboratories Inc. (1998), p. 2–8.
- 40.
From Schneider Rundfunkwerke-AG (1995), p. 29.
- 41.
- 42.
For details see e.g. Dolby Laboratories Inc. (2000), p. 5.
- 43.
- 44.
See Henle (2001), p. 115.
- 45.
Henle (2001), p. 117.
- 46.
- 47.
Faller (2009), p. 635.
- 48.
Slavik and Weinzierl (2008), p. 627.
- 49.
Masking is treated extensively in Sect. 4.3.
- 50.
See Goertz (2008), p. 423.
- 51.
Slavik and Weinzierl (2008), p. 629.
- 52.
See Dolby Laboratories Inc. (2010) ->GAMES and -> MOBILE.
- 53.
See Davis (2003), p. 565.
- 54.
- 55.
See Owsinski (2014), p. 55.
- 56.
Details on 7.1 can be found e.g. in Apple (2009), pp. 1161f.
- 57.
See Henle (2001), p. 116.
- 58.
See Reisinger (2002), p. 49.
- 59.
- 60.
See Dolby Laboratories Inc. (2015), pp. 16f.
- 61.
See Dolby Laboratories Inc. (2015), pp. 3f and 28.
- 62.
See Owsinski (2014), p. 53.
- 63.
See Auro Technologies (2015) for details and much more information on Auro-3D.
- 64.
- 65.
- 66.
For details, see Pulkki (2001).
- 67.
Webers (2003), pp. 224f.
- 68.
Vorländer (2008), p. 293.
- 69.
- 70.
- 71.
Vorländer (2008), p. 295.
- 72.
See Blauert (1997), p. 360.
- 73.
Vorländer (2008), p. 297.
- 74.
See Warusfel and Misdariis (2004), p. 4.
- 75.
Daniel et al. (2003), p. 1.
- 76.
See Ahrens et al. (2008), p. 3.
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Ziemer, T. (2020). Conventional Stereophonic Sound. In: Psychoacoustic Music Sound Field Synthesis. Current Research in Systematic Musicology, vol 7. Springer, Cham. https://doi.org/10.1007/978-3-030-23033-3_7
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