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The Hardware

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Distributed Real-Time Systems

Part of the book series: Computer Communications and Networks ((CCN))

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Abstract

Most of the real-time computing systems employ general-purpose hardware components such as the processor, memory, and input/output units. In this chapter, we review the hardware of a real-time system node at component level by deferring the review of the architecture and basic software structure of a distributed real-time system to the next chapter. We start with the basic interface units: sensors and actuators and review characteristics of the common types of these components. The processor is where the actual processing is performed and single cycle, multi-cycle, and pipelined datapaths are discussed next. Memory and input/output units are other main parts of a real-time system as we will see. We will use the MIPS processor [1] to describe the hardware-related concepts as this processor is widely used in embedded systems and yet simple enough to display operation.

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Reference

  1. JL Hennessy, DA Patterson (2011) Computer architecture: a quantitative approach, 5th edn. Morgan Kaufmann

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Correspondence to K. Erciyes .

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Erciyes, K. (2019). The Hardware. In: Distributed Real-Time Systems. Computer Communications and Networks. Springer, Cham. https://doi.org/10.1007/978-3-030-22570-4_2

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  • DOI: https://doi.org/10.1007/978-3-030-22570-4_2

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-22569-8

  • Online ISBN: 978-3-030-22570-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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