Abstract
The Hint Factory is a method of automatic hint generation that has been used to augment hints in a number of educational systems. Although the previous implementations were done in domains with largely deterministic environments, the methods are inherently useful in stochastic environments with uncertainty. In this work, we explore the game Connect Four as a simple domain to give decision support under uncertainty. We speculate how the implementation created could be extended to other domains including simulated learning environments and advanced navigational tasks.
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Moore, S., Stamper, J. (2019). Decision Support for an Adversarial Game Environment Using Automatic Hint Generation. In: Coy, A., Hayashi, Y., Chang, M. (eds) Intelligent Tutoring Systems. ITS 2019. Lecture Notes in Computer Science(), vol 11528. Springer, Cham. https://doi.org/10.1007/978-3-030-22244-4_11
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