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Literature Review: The Use of Games as a Treatment for Obsessive Compulsive Disorder

  • Juliana Miranda
  • Vania Teofilo
  • Anthony Lins
  • Bruno S. OliveiraEmail author
  • Fábio Campos
  • Sergio Nesteriuk
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 11582)

Abstract

Obsessive-Compulsive Disorder (OCD) is a chronic disease stated by United Nations as one of the 10 most disabling illnesses and key factor in decreased quality of life. It affects millions of people around the world, reaching a population equivalent of countries like Germany or Mexico. One of most used and effective treatment is Cognitive-Behavioral Therapy (CBT) but, its failure rate can be as high as 30%. Games have been greatly incorporated to everyday lives of millions of people, and because of that, are becoming a useful tool to help in healthcare - becoming what is called Games for Health (GfH). This literature review seeks to research academic papers that demonstrate the use of games to treat OCD - as games standalone or in conjunction with CBT. The main objectives of this literature review are to summarize the previous published works and to gather base knowledge in the area for future research developments.

Keywords

Games for Health Obsessive-Compulsive Disorder Cognitive-Behavioral Therapy 

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Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  • Juliana Miranda
    • 1
    • 2
  • Vania Teofilo
    • 3
  • Anthony Lins
    • 2
  • Bruno S. Oliveira
    • 4
    Email author
  • Fábio Campos
    • 1
  • Sergio Nesteriuk
    • 4
  1. 1.UFPE - Universidade Federal de PernambucoRecifeBrazil
  2. 2.UNICAP - Universidade Católica de PernambucoRecifeBrazil
  3. 3.São PauloBrazil
  4. 4.UAM - Universidade Anhembi MorumbiSão PauloBrazil

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