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Not Just Game Play: Enhancing the International Student Experience Through the Use of Computer-Based Simulations

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Abstract

This chapter examines the use of simulations as a tool to support learning and enhance engagement of international direct entrant students. We examine whether and how conflict evident in team working affects both learning and engagement, and more fully probe the pedagogic potential of computer-based simulations, assisting institutions in achieving student satisfaction, in addition to other student learning and value outcomes.

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Notes

  1. 1.

    We adopt the OECD’s (2018, p. 201) broad definition of international students as ‘those who left their country of origin and moved to another country for the purpose of study.’

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Correspondence to Elizabeth A. Alexander .

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Alexander, E.A., Barnard, S. (2019). Not Just Game Play: Enhancing the International Student Experience Through the Use of Computer-Based Simulations. In: Gonzalez-Perez, M.A., Lynden, K., Taras, V. (eds) The Palgrave Handbook of Learning and Teaching International Business and Management. Palgrave Macmillan, Cham. https://doi.org/10.1007/978-3-030-20415-0_29

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