Abstract
This chapter reviews the existing experimental literature on the behavioral outcomes in dynamic common pool resource games. We categorize the contributions in three sections. The first group of contributions compares the observed behavior to different cooperative and noncooperative theoretical benchmarks. The second group covers contributions that design experiments that aim to find behavioral support for the use of specific types of strategies. Both the first and second groups exclusively use a discrete time framework. Finally, we discuss the exceptions in this literature that study behavior in continuous time.
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Notes
- 1.
The possibility of myopic playing has been explicitly included in transboundary pollution differential games (see, e.g., Benchekroun and MartĂn-HerrĂ¡n 2016).
- 2.
A global Markov-perfect equilibrium strategy is defined over the whole state space. A local Markov-perfect Nash equilibrium strategy is defined over an interval strictly included in the state space (Tasneem et al. 2017).
- 3.
They implemented the discount rate by applying it to instantaneous payoffs every second. To implement infinite horizon each simulation of the game end with a continuation payoff for each player computed as the discounted sum of payoffs for the player out to infinity. This computation assumed that the extraction rate forever stayed the same as it was at the end of the simulation, and it took into account whether the stock level would ever go to zero.
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Tasneem, D., Benchekroun, H. (2020). A Review of Experiments on Dynamic Games in Environmental and Resource Economics. In: Pineau, PO., Sigué, S., Taboubi, S. (eds) Games in Management Science. International Series in Operations Research & Management Science, vol 280. Springer, Cham. https://doi.org/10.1007/978-3-030-19107-8_9
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