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Holodeck as a Medium for Future Enacted, Immersive, Narrative Experiences

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EAI International Conference on Technology, Innovation, Entrepreneurship and Education (TIE 2017)

Abstract

This paper describes how the fictional concept of Holodeck can be seen as a new medium for future enacted immersive, narrative experiences. In essence the Holodeck can be understood as highly visual multisensory experience environment that can be employed for multiple purposes. The paper tackles the medium through the holonovel writing activity and pursues its design process by defining elements for science-fiction prototypes, i.e. short fictional stories. After introductory literature review, the paper presents important terminology for the holonovel design process, including the setup, important stakeholders (Holodeck characters), and those critical units and entities that are needed for defining the settings.

In co-operation with Aalto ARTS, Department of Film, Television and Scenography, Production Design

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Notes

  1. 1.

    STAR TREK® is a science fiction television and film franchise, http://www.startrek.com.

  2. 2.

    Gene Dolgoff’s Keynote in the first CSf Holonovel Workshop, hosted by the European Association for Innovation (EAI) at the conference “Technology, Innovation, Entrepreneurship and Education (TIE’17).”

  3. 3.

    How does it really work? Holodeck and Computers FAQ, Joshua Bel. Retrieved 23 Apr 2018. http://www.calormen.com/star_trek/FAQs/holodeck-faq.htm.

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Acknowledgements

The art education course was initiated by the first CSf Holonovel Workshop, hosted by the European Association for Innovation (EAI) at the conference “Technology, Innovation, Entrepreneurship and Education (TIE’17).” The workshop had the great privilege of having Gene Dolgoff, a figure who has provided great inspiration for the educational work. I would like to express my gratitude to Professor Kaisa Mäkinen for allowing this material to be studied and lectured at the Department of Film, Television and Scenography, Aalto Arts, and my employer, VTT Technical Research Centre of Finland Ltd., for all of the mental and material support.

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Correspondence to Tiina Kymäläinen .

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Kymäläinen, T. (2020). Holodeck as a Medium for Future Enacted, Immersive, Narrative Experiences. In: Zheng, P., Callaghan, V., Crawford, D., Kymäläinen, T., Reyes-Munoz, A. (eds) EAI International Conference on Technology, Innovation, Entrepreneurship and Education. TIE 2017. EAI/Springer Innovations in Communication and Computing. Springer, Cham. https://doi.org/10.1007/978-3-030-16130-9_4

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  • DOI: https://doi.org/10.1007/978-3-030-16130-9_4

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