The Virtual Hardware

  • Paweł GburzyńskiEmail author
Part of the Lecture Notes in Networks and Systems book series (LNNS, volume 61)


This chapter introduces tools for building and configuring the virtual hardware of a SMURPH model. That “hardware” consists of stations representing the processing units (computers) of a (distributed) system, links and/or RF channels representing the communication media, and ports and transceivers acting as taps (interfaces) to those media. We explain how those basic building blocks are put together into flexible, realistic, and powerful models of wired and wireless networks.


  1. 1.
    P. Gburzyński, I. Nikolaidis, Wireless network simulation extensions in SMURPH/SIDE, in Proceedings of the 2006 Winter Simulation Conference (WSC ’06), Monterey, 2006Google Scholar

Copyright information

© Springer Nature Switzerland AG 2019

Authors and Affiliations

  1. 1.Computer Engineering DepartmentVistula UniversityWarsawPoland

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