Abstract
In our country, it is estimated that nearly 20 million children have Attention-deficit hyperactivity disorder (ADHD). There are three main methods of treating children with ADHD including EEG biofeedback, sensory integration training, and behavioral therapy. The problem is that only the EEG biofeedback process in three methods has the data that can be recorded and evaluated. In the field of human-computer interaction, researchers pay attentions to how to improve children’s attention by digital children’s toys with TUI (Tangible User Interface). This paper’s motivation was to record and evaluate the attention of ADHD children in physical interactive process. We integrated the idea of TUI, the principles of sensory integration training and behavioral therapy. We designed and implemented a physical interactive digital platform with TUI- a tangible jigsaw puzzle prototype. There were two games were implemented in this platform, namely number sorting and catching mice.
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Acknowledgments
This work is supported by the National Key Research and Development Plan under Grant No. 2016YFB1001402, the Natural Science Foundation of China under Grant No. 61572276 and 61672314, Tsinghua University Research Funding No. 20151080408, National Social Science Fund of China under Grant No. 15CG147.
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Fan, L., Yu, S., Wang, N., Yu, C., Shi, Y. (2019). A Tangible Jigsaw Puzzle Prototype for Attention-Deficit Hyperactivity Disorder Children. In: Krömer, P., Zhang, H., Liang, Y., Pan, JS. (eds) Proceedings of the Fifth Euro-China Conference on Intelligent Data Analysis and Applications. ECC 2018. Advances in Intelligent Systems and Computing, vol 891. Springer, Cham. https://doi.org/10.1007/978-3-030-03766-6_31
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DOI: https://doi.org/10.1007/978-3-030-03766-6_31
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